Seriously, why does DTG decide to do this? There are so many third party developers in Train Sim Classic who show early, mid and near completion...
I think its best for everyone to see their expectations very, very low for when it comes to TSW 3's announcement. I'm expecting nothing more than...
Thanks for the comments. :) It really isn’t hard to change at all, it’s just time consuming seeing as I have to change every single lamp. Though...
When they announced that they the roadmap streams were going to monthly, I just knew that this would happen. Long periods of silence and barely...
Is this a general UE4 issue or is it just a TSW issue, with DTG given the game poor optimisation?
This. DTG downright refuse to upgrade the lighting, regardless of hardware used. So many other games which run on older hardware have...
Reigate station comparison of the real life thing compared to TSW… [ATTACH]
South Eastern High Speed is a good example of this. A fairly recent route, yet it is absolutely awful in the way it has been built. Inaccurate in...
The worse modelled station and area in TSW is Reigate. It’s an absolute joke and an insult to people that use the line and station.
***correction*** It’s everything that said they want TSW 3 to be but the reality is that it’ll ship with none of these things /s* *as much as I...
Where and who said this claim?
No. You get both liveries alongside each other in game.
I think DTG are just scared of the community making better routes than they can make, as well as them loosing out on easy profit. There’s zero...
You could try putting the skylight multiplayer back to 1 (it’s in the ini settings) but then I find that makes the moonlight/nights way too bright...
I’m glad you’re enjoying it. The old, dim white station lighting was such an immersion killer for me when driving at night. Not only was it...
I’m surprised someone from DTG actually acknowledged this thread about the lighting as they’ve been putting their heads in the sand for the past...
They’re just teasing us now :D I’m pretty sure all these ‘leaks’ are fully intentional, to get us talking.
Are there any things in particular you (DTG) want to do to improve the lighting? It’d be interesting to hear some of the ideas/techniques DTG...
DTG really need to pull something special out of the bag to keep its players interested in the game because the way it is now, you play a service...
TSW just feels stale and dead at the moment. Like there's nothing going on for it.
Let me know what you think of it :)
Glasgow Cathcart Circle lighting mod now out! Download here [ATTACH]
Under SpotLightComponent there should be a section called LightColor, as seen here [ATTACH]
Is it me, or has it gone completely dead in regards to bug/content fixes? SOS is particular still has some glaring issues with it, yet its hype...
No, you don’t. It allows you directly edit the .uasset files without the need of using UE4.
Unfortunately I don’t own Rapid Transit (or any non-British DLCs)
That's down to DTG being so inconsistent with the night lighting across each individual route (they can't make their mind up as to what looks...
Glasgow Cathcart Circle is the next route to receive attention to its lighting. A comparison of before and after: [IMG] [IMG]
I’m not sure, as I don’t own that. However, you can always have a try if you do own it.
**If you've recently downloaded this mod, please re-download it, which fixes an issue with the PIS** It should be called '!GWEUpgradedLightingV1.1'
Ooops! Let me quickly rectify that.
Mod is now out! Download here [ATTACH]
Its a tool called UAssetGUI, which allows me to edit the values of blueprints and materials. There's no simple 'on/off' or sliders within this UI,...
I personally haven’t experienced any performance issues with the new lighting. In fact I’d say it’s the same as it was before.
The mod for this route should be out tonight. Fingers crossed
As stujoy mentioned, I wanted to avoid the small, round pools of lighting as much as possible. These are high intensity lights mounted on tall...
Yes. I changed this all myself, without even having to use an editor.
Hey guys. I've made some massive visual improvements to the station and railway lighting on Great Western Express. Changes include: New halogen...
Thanks. I’m not sure if I can do it for all routes, as it depends on how the lighting has been set up. It seems it’s different for different...
I’m going to try this with GCC tonight. I’m not sure about buildings yet.
Correct, it did. I wasn’t even sure it would work at first, but to my surprise it did. So a lot of trial and error, but the end result is worth...
Thanks
Yes. I plan on putting it on the Train Sim Community website once I’ve done it.
Thanks. I just like adding my little touch to the game for the community. Can’t wait to try it on Cathcart.
Hey guys. Thanks to the modding community, I’ve discovered a tool which allows me to edit the materials and blueprints of assets within TSW. As...
No thanks. We’ve had enough Southern third rail modern routes. I certainly don’t want to see the Electrostar recycled yet again… Time for...
There are no commands to increase or decrease light sources within TSW.
gazz292 Talking of which, going through stations at speed at night causes a lot of sudden flashing effects (especially if there are a lot of...
It seems TSW is a very toggle-shy simulator. Even the most basic functions you can still only change/adjust via ini commands. Whilst there is a...
Would it not be better to have a toggle, with a warning message upon enabling it, explaining the appropriate safety info, as opposed to not...
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