There’s an obvious answer to that then…get on and rebuild it. It’s not like they’re starting from scratch, I’m sure they could have that route...
It’s not that. There was a mod available for PC long before DTG did it officially that fixed leafy trees in winter across all routes. Sadly it...
Doomotron & tallboy7648 Some great posts there guys! I have to agree as well, I’m surprised no one has really mentioned those ‘snow effects’ from...
Indeed. I could still be tempted to buy it but the lighting is the absolute deal breaker for me. Unless it is right (and by right I don’t mean...
With DTG’s track record I would put money on those shots having been photoshopped. I might be wrong, but I’d definitely put money on it.
I knew you’d see it straight away! No shadows, no darkness where it should be, 2D trees that are standalone in the world affecting nothing and...
Nope, that’s not what I was saying. I am simply making the point that TSW3 is not a new game.
Another pre-release screen-shot. If this isn’t ringing alarm bells about the lighting then it probably ought to be. [ATTACH]
We were told the other night; ‘we’ve started again. We’ve basically wiped the slate clean and our tech-art team have been doing an amazing job...
Are those leaf covered trees with snow on them? I thought that was a thing of the past…
The problem in that screenshot is that the sun is below the horizon that the player is looking at. With that in mind, the two orange trees above...
I get the point but as I’ve said, I’m really struggling to think of another game where the development team don’t think it worth the time. It...
I'm perhaps wrong using the word 'shadows' then, maybe we should be talking about the culling of the environmental lighting system. There is a...
Train Sim World 2 or 3 couldn't look like this with a gun to it's head, and I firmly believe this is why so often TSW gets accused of lacking in...
Meanwhile, this is how modern games should look. No culling anywhere of the lighting system. But for the lower poly assets that you see in Train...
If you were sat in a train I’d say the shadow stops, what, 50% of the way to the horizon in your second screenshot. Nothing beyond that point...
…and without wanting to sound like a broken record the major issues I have with it are; 1) They have looked at lighting but have not changed the...
I mentioned it in the context of DTG saying ‘look at this new game’ and ‘we’ve redone the lighting from the ground up’ when in fact, objectively,...
Your words, not mine, and a comment about a serious affliction of Western society in general, not TSW directly.
An excellent post.
You asked how you make a game about trains a new game about trains. Couldn’t really have a clearer example than that, and that’s what I was...
All good points. At the end of the day we might be debating semantics and we’ll make our own decisions. Looking at it critically I don’t believe...
See my post 4 above this one. Did you play TS Classic? TSW was a new game. It’s easy if you think about it ;)
I’m in complete agreement. DTG can do what the heck they want and can charge whatever they see fit. It’s up to us as individuals to decide...
Oooft, HR ;) Yes Sir, I’ll be quiet now Sir :cool:
You’re right. I wasn’t clear there, I meant the annual upgrade is, and always has been, a thing. It’s only since TSW came along that they package...
I’m not baulking at the price. Never once have I mentioned the price. I’m saying that people that believe they’re buying a new game are incredibly...
Absolutely. Doesn’t mean they’re new games though does it? Very very rarely do those releases contain anything more than a bit of fiddling. Then...
That could have just as easily been released in TSW2. A new game to me is a new game, a clean break. This isn't that thing.
It is not a new game. There is nothing in TSW3 that couldn’t have been fired at TSW2 as part of an annual upgrade. The engine is the same and all...
Absolutely I’m saying that. What other game has lighting detail that reaches 30-50% of the distance ahead of the player that then just stops, and...
Sadly yes… https://forums.dovetailgames.com/threads/dtg-will-the-lighting-issues-finally-be-fixed-in-tsw3.57071/ I can’t how to link a specific...
How is it true? Tell us what makes it a ‘new game’? Looks to me like the same content on the same engine. The rest is a few tweaks here and...
You don’t really believe that do you?
Is it overly dramatic to say that I find those screenshots painful to look at? I can’t believe I’ve paid money for this rubbish.
The problem is though that it’s already been confirmed that they haven’t touched the draw distance at all, and it’s always the draw distance that...
Further proof. Look at the two trees above the Mk 1 carriages. Absolutely zero environmental lighting acting on them whatsoever. The reason? As...
Wherever the sun is, you would expect one side of the open wagons to be casting shadows on the opposite interior wall. By the same token, if the...
I think you’re being far too generous. It is absolute mince. Look at the last screenshot and at the two trees directly above the Mark 1...
I know this is slightly off topic of the thread but I’ve just posted this in the lighting thread. I cannot believe that is a ‘new’ lighting...
You’re not serious? Everything is way too bright and over saturated. It is not naturally lit and there are no shadows cast by anything. Look at...
I’ve just nabbed this from London Midlands SEHS thread. If this is a total lighting overhaul then I’m lost for words. That is as bad as it has...
That 3rd screenshot down…new lighting?! That looks as bad as it ever has! That’s way worse than I feared it was going to be. Blummin heck :(
Thanks for replying, I do appreciate it. As you say, ultimately the proof will be actually seeing it in action but I struggle to see how different...
I would say that I’m pretty certain they haven’t fixed it, and have therefore completely missed the point of what all the complaints have been for...
I’ve asked JD directly now 3 times if the ‘new’ lighting includes realistic draw distance and have had nothing in return. Looking back at the...
The deafening silence regarding the draw distance suggests to me that nothing has changed on that front. If this is the case then all the new...
Does it look like the draw distance is now goes to the horizon? It’s difficult to tell if anything’s changed. New lighting is irrelevant if it...
Very very tentatively, I might actually be optimistic and possibly even a little bit excited about this. I really hope this is a big step...
The biggies have been that they accidentally and repeatedly released the FGW liveries, they accidentally released the Dev build (which has...
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