The memory "benefit" from addon manager is only marginal, better than nothing and in many cases can make the difference - but ultimately if you...
Yes the fix that i'm waiting on builds for at the moment restores the full timetable to journey. We've taken the decision to put this back, and...
So far so good - in-editor testing I was able to get another forum users player data and confirm it is now all present in both timetables. Builds...
Not at all - I broke it, I should fix it!
If I can get it out at least on PC today I will (but not promising that, a whole lot of things gotta go right for that to happen), console will be...
It also removes the 385 from the hitachi depot, and all kinds of static freight stock from a wide range of things. While there's almost no impact...
I know JD is busy today so will just drop a quick update to say we're looking into a better solution here, we'll come back with more when we have...
Oh wow that also shows the old Dash 9 - you couldn't even walk onto that train, you walked next to it, pressed E and teleported into the drivers...
When Rail Simulator came out, everyone in the MSTS community basically laughed at this young upstart and why would anyone want to use that when it...
F12 is steam, it will include the HUD if you have it turned on, and if you have motion blur or TAA etc then those effects are retained into the...
There's your answer then Vern! :)
This was one of my key impressions that I wanted to bring to life in TSW vs what other sims had done before. Trains are big. They are impressive...
Saw this thread earlier today and as much as I welcome criticism - this kinda thread does warm the heart a little so thank you :)
Yep aware of it now and have been reminded since the stream of it - the train is in a mode whereby it thinks it's coupled to another train so it's...
I believe Consoles are now running the PC timetable... but let me check that.
Interesting, msb is one of my favourites, a rare opportunity to manage a heavy freight train down a steep grade using the electric brake or bank a...
I mean it kinda is a long valley of winding trees so not much can be done about that :) it’s one of my favourites too but just a miss with...
Interesting thread folks , I’m reading with great interest :)
Yeah I tried removing sos and get the same error so at this point I’ve forwarded the issue to engineering team for advice. It’s possible it’s due...
Are you still on TSW2? or are you still seeing them in TSW3? as far as i am aware I cured them all in the last update... Let me know if not. Matt.
It's still about a 50 minute run and about 15 or so stations Vern, it's hardly "really short", and there are stretches where you'll be on full...
I'm investigating the issue at the moment - seems to be steam-related so perhaps try removing Liverpool Crewe and see if that cures the crash? (or...
Rivet worked with us on the Glossop project, they're plenty busy :) As far as not using mods - obviously that's Rivet's choice, but i'm pretty...
I'm puzzled that adding the 31 enabled it - i've just checked the dependency list on it and it's not on there, the 20 is though - do you mean that...
Leaving space, more means "we didnt put placeholder services in and left it empty" meaning zero work is done towards it. That makes it *easier*...
If you do happen to go back to TSC for an S&D flavoured jaunt, I can highly recommend the complete S&D on steam workshop....
We already run a somewhat reconfigured simugraph simulation on the gen8 consoles - same data doing the same job, but run at half the cycles per...
Currently no plans to separate out the trains from the routes, not sure where that's come from but I presume a misunderstanding. There are...
Thanks Mark!
I absolutely adore the Series S, if it had just a couple more gig of ram it'd be a must-have machine. I've probably got more hours in on my S now...
Don't worry I am right with you on the need for FSR/DLSS - but I don't have a timeframe for getting it in the game i'm afraid. Matt.
Length of route isn't really THAT much of a factor - it does play into it eventually because the whole track database must be loaded all the time,...
Yes a push pull set would have required a different loco, and a driving coach - quite a significant new piece of work, hence why it wasn't able to...
We looked at representing it with steam but there's just no way to do it without a fairly extensive reversing movement due to the track and signal...
Dresden Riesa :) Old fave :)
Having spent *many* nights into the wee hour making the Clinchfield timetable and Journey, I am happy to see that aside for the other issues in...
I imagine Series X, PS5 and higher end PC's would be fine. Lower end pc's and the series S are the main challenge really. I don't have a way to...
Is that from current build? I spent hours trying to repro this, it's such a fiddly issue ended up re-routing the train and changing half the...
The 700/0 is not on BML for no other reason than it currently won't fit memory. Simple as that. Everything else is honestly fluff.
No i need to talk very nicely to "will" our lead engineer :)
It does rather limit the excitement for single track lines, yes.
One of the issues was that scenarios with the 66 would spawn a different 66 in - which completely breaks the scenario system.
The pathing problem is as simple as it sounds - the dispatcher can't have dynamic optional routes so where at the time I wasn't able to check each...
There are no plans to drop Gen 8. Matt.
Not sure there's much more I can add than has already been discussed. I've run the scenario numerous times, it's absolutely one of my favourite...
The power changeover is fairly common to many diesel electrics - the class 66 and the sd40-2 do it too. Its essentially, if i recall, switching...
Gen8 isn't going anywhere yet - the responses on this poll don't match the reality even closely. For TSW at least, gen9 is edging ahead, but it's...
I think we have a handle on the spawn-on-foot issues, the beta team are testing a fix this weekend - as with all things it's multiple issues with...
Just to confirm - Fernbus on Console has these options? If so - i'll go pick it up and have a play, see what they've done and what we can learn...
No, there isn't much in "priority" tbh - booking out paths further ahead will cause more blockages and slow things down more than speed things up...
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