Yeah, in that case could I suggest that the rain pattern fog be set at 0.03 or below?
I don't think you can kill the fog that forms when it's raining, unless anyone can correct me?
BCC street and building lighting was built with default 1900-0700hrs timer for some really odd reason. Older routes had a light blueprint linked...
No problem, thanks for the reply Matt.
To me it just looks like the light cone angle just needs tilting down which has been a problem forever in TSW - clearly evident when you have snow...
Hi, Can DTG tell us modders what we'll need to do to get current mods working in TSW4? Hearing stories that currently any mods built for TSW3 are...
Vern, have a look in your graphics settings. The default texture resolution is massive. I dropped it to 1/2 scale and the stuttering went away...
This will be great for creating on the fly 'trip workings' - a bit like that wonderful scenario on Peak Forest. We should be able to do that sort...
I'm led to believe that content manager will come to PC with this release. Is this right, and have you been testing any mods in the build? Do they...
He passed in 2021 aged 74 - I think it was OldVern who told me.
It's a shame I can't hit the like button more than once. Screenshots look utterly fantastic, there's signs of grunge, clutter, decay and...
Optimisation has been on a few previous roadmaps, but not yesterday's part 1. Hopefully it'll be on part 2
I VERY much doubt you'll be able to edit (fix) existing content. Once you cook a build in the editor the output is final, and it strips out a load...
Does anyone know why there are two empty stock moves from Four Oaks & Lichfield in the morning peak which aren't drivable? They don't appear in...
If you're on PC, we fixed that as part of the BCC EP mod.
Ignore the obvious troll. Ultra works beautifully on my 3060. Been testing these settings for the last week, and it's running smoothly at 2K, and...
No it broke when the extended SEH on TSW3 came out. SEH has had quite a few updates, so I'm not really sure why the AI PIS hasn't been changed....
One of the most horrible TSW3 bugs EVER. Yeah I'm shouting - it's incredibly annoying to affect so many trains. BCC 323 (fixed on the Glossop...
I'm not sure if there is a bug with TPWS overspeed though - I tested it (might or might not have been deliberate). Even after TPWS acknowledgement...
Confirmed. 5L19 still bugged on Steam DTG JD
Unfortunately not, Fakenham - I just had a quick run after patch, and nothing has changed there. :I
It came out on Steam, but the patch notes dont live up to reality. Was the wrong patch uploaded again lol
I've given some of excess away already, but can offer DRA claimed SFJ + Baby Bullet claimed TVL claimed LIRR + M3 claimed
I'll try that - It means setting up AWS at both ends before starting though. Or just keyboard shortcut to the other end so you get there before...
Heres a vid of TS TV where similar occurs at 1:32:27 [MEDIA]
dtg_jan Easy to repeat. Also does it on the Birmingham CC WM 323 too, I ticketed this Nov 2022! Drive a timetabled service Glossop to Hadfield,...
Northern Assist would be very confused! That's a WMR carriage number.
Yep! They have put down, in this order 1, Warning indicator (20+White reflectors) 2, 20mph TSR start - note that there's not anywhere near...
Could the "Water Works" be revisited after the devs check the Rulebook or Google. Those temporary speed restriction signs are just nonsensical....
A few bugs: If you shut down a cab at Hadfield and walk to the other end the AI takes over, releases the brakes and the train rolls away with the...
I also got a an updated SEHS pak from Steam - and it seems (so far) that those spawn problems are fixed?
Derby Etches park is populated for me by the ROG 37 and some stock from NTP. Have you got the NTP and ROG DLC? (I'm on Steam though).
No, and its a bit hard to tell from the quality of the stream.
Those class 465 trains are driver only so you change ends and drive back out rather than propelling. I think there is a walking route there irl....
Yep, agreed - all this talk of guard mode in the article we kinda wrongly assumed there would be a virtual guard on the train when we were driving...
I knew you had to book release slots for new releases, but wasn't aware Steam made you jump through hoops nowadays for patches. Surely it's in...
Does Glossop have the same vegetation (meshes, billboards, dithering tech & textures) that Peak Forest has, and will all routes have this nice veg...
Yes!
Also just spotted a SEH player spawn problem on class 375 5L17 Slade Green depot to Ramsgate depot. Meant to start at Dartford but player spawns...
The LondonMidland SEHS PC mod has nothing to do with it. I have the same bug without mods on the 1Z34 Class 33 Railtour.
Can confirm problems where player spawns at wrong station on 1Z34 with no train. Removed all mods. (Steam)
Brakes are cut-out on that service when you join it. You have to cut in
Just had chance to check - Its the same on problem on Steam. Btw People keep mentioning that the deep snow tech was added but I'm not seeing...
There doesn't seem to be any of the TSW3 snow build up on this route either? Can anyone confirm why that is? I'm on PC (Steam) OpenMinded I use...
Just had chance to check out the updated route, but these issues still unfortunately remain. No vorsignal at approx 1km before SBK16 and no white...
I didn't know the close procedure was automatic. I thought we still had to press the door close key?
The way it is at the moment the player still initiates the door open and close as usual. The procedure isn't automatic. You can choose to press...
Matlock and Sheffield would be an absolute must for any extension. The countryside around that end of Derbyshire is stunning, and the line to...
I find it amazing how the devs give a working virtual guard routine and people start complaining that it takes too long. Do you guys work for the...
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