I tried reproducing this in the editor and was not able to. There was a bug reported to me previously that all the "BSAAS" (cab alerts) stopped...
lukas#9469 , Fawx Fitz The headlights on the Vectron are intended to work on both TOD3 routes (pre TSW3) and TOD4 routes (TSW3 and TSW4) but...
Looks like some changes I made to the brakes (snow/ice build-up on the brake shoes/pads) is now in TSW4 (hopefully it should be coming to TSW3...
Most likely not. But UIC have tables for both full-train tests (locomotive brake isolated) and uncoupling tests. Appendix A vs B.
That is my understanding, yes. I haven't tried it in a long time (previously this would instantly derail the train above a certain speed).
Something I'd love in the game is a "consist overview" screen where you can see the weight of each wagon in the train. That would make computing...
Hmmmm.
Most of the questions have been answered already but let me give some confirmation/clarification. 1. Does TSW simulate variable braked weight...
You've stumbled upon a bug here. Basically the direct brake target state is not transmitted between the cabs. Until a patch is released with a fix...
I don't really see the problem ;) Either apply the direct brake fully (so that there is no doubt) or let AFB handle it. This is basically what the...
The direct brake lever is actually prototypical, believe it or not :D The real Vectron only has notches in Hold and “Full Service”. You then have...
I'm interested to hear from PS4 players regarding a potential bug. If AFB is enabled and you move the AFB Speed lever with analog input (i.e....
From my understanding (of the real locomotive) there is not, and neither is there any indication of this in the game. However, there's a neat...
The "tap increase/decrease throttle twice in quick succession" input system is not implemented on the train length counter because, in my opinion,...
Other than coupling the locomotives together and making sure that the 2nd locomotive does not have the master key turned (i.e. active cab) there...
Glad to hear that! :D
Thanks. I was able to reproduce this bug in the editor. I will investigate the cause :)
I know you already edited your post but not sure why you kept the comment about it being "pure cosmetic". It literally has different performance...
With the caveat that the manual states that "Türsteuerung" (door control) is variant dependent: no, it shouldn't by default. On the real Vectron...
The Z-fighting (flickering textures) issue you're mentioning is a serious problem that I hope can be fixed promptly. 3d/texturing artistry is not...
That will disable the popups for changing inputs (throttle, brakes etc) though so it's not optimal. However, at the moment that is the only way to...
Payday 3? :D On topic: I don't think I've ever been helped by Steam reviews. Too many trolls and the hive mind is too strong (either it's the...
Do you mean the driver assist message that says: "AFB is now deactivated. Set the Train Brake to RUNNING and the Throttle to OFF to reactivate...
Can you try to reproduce that and make a video recording of the game? The Vectron using dynamic braking in Emergency/Zwangsbremsung is realistic...
1. Unfortunately, at this moment (on consoles) the only way to confirm AFB speed and engaging the train length feature is to pan to the AFB lever...
I've seen a lot of confusion regarding the "Quick Release" position (also called Füllstoß) on the Train Brake lever of (mostly) German locomotives...
Simugraph simulates slip speed/percentage, yes. EDIT: I removed the description here because I don't have the editor open and I don't actually...
Last point is not quite correct if I understand things correctly. For train weights of 2501-4000t rest of the wagons can be in "P" if none of the...
The conditions I wrote are only for the locomotive. Wagons follow different rules depending on where they are in the consist. The wagon preset...
Like JustusLM mentioned it indicates the software version. In this case it is the ”Software E” symbol.
Note, the locomotive always starts in "M". So if you want the mode to be accurate to real life you have to verify/set it yourself. It's mostly a...
I think (don't quote me on this) that you will be able to share uasset files. These should be possible to open in the editor. I think you should...
It depends on how the locomotive acts with Füllstoss. One some locomotives (which, from my reading of the manual, includes the Vectron) Füllstoss...
There is currently a bug on the Vectron with regard to the direct brake in multi traction. If you apply the direct brake on one of the locomotives...
You created that problem by using Füllstoss (Quick Release). I think I explained it previously in this thread. Basically: Don't use that position...
Sure :) I hesitate to say everything but really almost everything that has to do with the wheel slip and traction is a physics simulation. There...
Door issue and the reversed cab light/reading light switch in cab 2 are known about. Thanks for reporting these! Regarding the "weak brakes" I...
Added a section on the limitations of the presetting of the PZB Mode and Brakemode since I've seen some confusion regarding this on the forums....
Currently Nachbremswirkung is disabled in all country selections. There is no way to implement that switch since that would require access to the...
To not get a penalty brake application, what you state is correct. However, the situation is a bit more complex if you want to drive the train...
It does not. I'd say pretty much all German locos do not have automatic sanding during wheel slip. I think some EMUs do have that feature when in...
"Necropost": I don't remember if this is correct (no true "G" trains in DRA timetable) but I suggested some formations to Joe that would force you...
Thanks for the report :) 1. I was allowed (and given some new core functions, thanks DTG!) to implement a reworked preset algorithm for the brake...
In my opinion it looks the worst in TSW3 (TSW2 lighting). It's 8 in the morning (1 hour past sunrise if the in-game seasons reflect reality) but...
Burg = Castle/City Berg = Mountain ;)
Signal lights override switch is bugged unfortunately. But the cause of the bug is known.
The PZB bug was easy to fix (note, this is not an indication that it will be fixed in the next patch DTG releases). The PZB mode issue you had is...
This is a bug on the Vectron. It allows PZB in reverse logic-wise, but the screens act correctly *sweating emoji*
The brake force in "Schnellbremsung" is prototypical according to the data I have. In R-brake Schnellbremsung will apply 150 kN brake force in 3-5...
The Vectron has quite a lot of different "track related" sounds. Flange squeal, bogie yaw dampers etc. Imo DTG did a splendid job on the audio for...
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