Let us know if the mod works for you guys again, once you’ve installed the latest update from Steam. Thanks :)
Thanks. I have no idea how to make the signs more reflective. I assume this has something to do with the materials, however this would be...
Yeah I’ve also noticed that with the ECML route, although it happens in the reverse order. I don’t think there’s anything I can do about that...
Great to hear it’s still working okay :)
Some more improvements to the scenery in the Leicester station area, including adding various station 'clutter' assets, as well as adding the...
WIP - new depot lighting for Leicester L.I.P. Also, a new walkway created for access into the depot. [ATTACH] [ATTACH] [ATTACH]
I'm doing the exact same method as you. Seeing as copy and paste doesn't even work currently, this is going to take forever. So I'm going to have...
That would be something to do with the materials. The level of detail (LOD) also isn’t the greatest in TSW so I’m not sure what I can do with this.
Final revision - I think that looks a lot better :) [IMG]
Hey guys. Some more changes tonight. I have focused on replacing the ugly and low resolution UE4 font which much highest resolution, true to life...
Some work on L.I.P. Work in progress. [ATTACH] [ATTACH]
The issue is that it isn’t that the asset won’t paste, but instead it’ll paste as an ‘ST’ asset, which means it hasn’t actually pasted into the...
They can be, actually. You cannot edit the base route however you can add additional scenery on top of it, within a new layer. The issue is that...
Is anyone else having the issue of not being able to copy and paste assets on your newly created scenery tile layer, for existing routes? When...
Let there be light! Point lights now added to the traffic lights, so they are now illuminated at all times. Also, a red light camera added for...
Do you have a screenshot of this at all?
The first of many custom assets to be added to this route! Starting off with the traffic lights, I thought the default looked too 'London like'...
Just a few small bits and bobs added to Nottingham Station. Additional signage will go up next. [ATTACH] [ATTACH]
I don't think so as that was done with the unofficial editor, so the scenery tiles will probably conflict.
Currently my latest project which I'm working on in the TSW PC editor (sorry Glossop, you've been put on hold) is the Midland Mainline route - my...
I didn’t. These are existing assets from TSW routes.
Hey guys. I just thought I’d show you what I’ve done so far with the Glossop Line whilst getting my hands on with the editor. Starting off in...
Hey guys. Regarding the signals looking 'white' to some people, be aware this is how it looks in real life. Particularly with LED signals. The...
Hmm, that’s strange. You aren’t running any colour tweaks or ini mods are you? I tested it completely vanilla and the colours seem fine for me....
Unfortunately with modern stuff, it all requires having the appropriate license, as well as creating several new EMUs, which take considerable...
Entirely up to you to choose your route of preference however it already sounds like you’ve found a few to test it on :o Night time runs make...
Strange. I've only ever used UAssetGUI and its always worked for me. Sometimes I get an error message upon load up of the file but I just press OK...
Hi. I use UAssetGUI to edit the values. I extract the DLC content into a folder and then edit the uasset file with the appropriate values and...
Glad you're enjoying it and I'm good thanks :cool:
Let me know what you think of it. The ECML fully benefits from it, however it also works with other routes too :)
I’d like to propose the WCML Over Shap route, which runs from Preston to Carlisle through the stunning backdrop of the Lake District. The reason...
I use a third party program to edit the values. DTG could distribute it via a .pak but this would only work for PC. So they have to do it the...
It looks great during both day and night, if I do say so myself ;) No promises anything will come to fruition but I’m currently liaising with the...
The older mods will need to be updated to work with TSW 4, which isn’t technically possible at the moment unfortunately.
Do you mean existing mods or new mods?
Has anyone tried this on older routes, as well as non-British routes, to see if it performs yet? I’m intrigued to see what it’s like for you guys.
Glad you like it. I personally like driving at night with the signals glowing from afar, slowly getting closer as you approach them.
Let me know what you think of it! :) All these screenshots are vanilla with no ini mods present.
Dad Rail has made a video of the mod for all of you wanting to know what it looks like in action - have a look here
Glad to see he’s done a video on it. I’m gonna watch it now. :)
I hope you like what I did with the signals. I tried to make them as realistic as possible without making them look too bright during the day :)...
Unfortunately I can only make the aspects show as far as the signals actually start rendering out, which is around a mile or so away. It would be...
I think you’ve misread. The title states it’s for TSW 4, with routes running inside the game. This WON’T work for TSW 3 and older versions of...
Sorry. I’m not sure. That’s something you’d have to ask DTG yourself to get the answer for.
No, it’s only for TSW 4, however it works on older routes too inside of TSW 4.
Thanks for the comments guys. I want as many people as possible to benefit from this, for when the game releases ‘officially’ on the 26th :)
Hey guys. I've been working on something quietly in the background, which I'm now ready to release. This mod dramatically improves the look and...
Don’t worry, I’ll still continue with my modding in my spare time ;)
Glad you guys like it. It was a stroke of luck that I managed to get all three trains in one shot :D
I’m afraid you’re quite a few years out in regards to 150s working on regional services throughout the East Midlands. The latest the 150s would...
Separate names with a comma.