Ensure before you action stuff that could break the level or majorly change it you save the level. Sometimes level not being saved will cause some...
DTG I have a suggestion that would prob help us creators a lot. Can the crash logs of the game be more information on whats crashed and gone wrong...
Hi, Can anyone help me on how I would have it player drivers over trigger and it makes an objective action to replace current action. Then after...
Or if there isn't any option to interrupt the flow is there a way someone can give their knowledge on how it's implemented so I can add my version.
Can someone explain to me how I would go about doing the pass signal at danger and what functions I call to do it as at the moment I'm struggling....
Hi, So what function would I need to implement to do the request pass signal at danger. Also on the child rvv what do I need to override to add...
Can you also confirm for me that you had the DLC Class 66, HKA & JKA wagons. I've just ran it and it doesn't crash on my end. Checked two other...
did you download both paks, the scenario and the common library?
Hi all, Just wanted to share the scenario I've made for the ECML Class 801. The link is below. I hope it's enjoyable for you, and more will come...
So addition to my above, what thread do things run on. Reason for this is because if something does not run on game thread but the function I'm...
I am trying to use Timer by event and timer by function name, both standard UE things that are base to UE. When I trigger the timer by event or...
So I've got this issue that where my AI Character works fine when the tile is not loaded so for example on game start. However, when I play the...
I managed to get it working. I would still like to know if dtg have a guide they can provide for some.of these rather then a video masterclass as...
HI, Could someone explain how I would implement DTGs interaction thing so when looking at AI that can be interacted with, the player gets on...
further more due to this issue, each time I want to go in to work on any of my scenarios I have to ensure there is a Uncooked version of the...
Hi, Is there any chance a patch can be pushed out to the editor to fix the issue that if macros are within pak file the editor breaks as the...
So I would remove the location on the couple node effectively not giving it any location. I don't know if it'll fix your issue but for me if your...
Hi all, Does anyone know what I need to do so that my AI character when they walk around the platform they conform to the nav mesh. It's using...
So I don't think hauling mode have been implemented and working. Also, on the screen there is the decoupling thing I believe
Yeah I made this mistake at first when starting out with TSW editor, kept setting timetable as Play in editor and not the Scenario Definition
Hi, How would I say have the player take on additional task. Let's say they speak to an NPC and are asked to get NPC a coffee. How would I...
So Blender can take in and export out FBX and it's the FBX you will import into UE and if your export anything out of UE normally it'll be FBX...
You need to set your scenario definition as play in editor. Also, have a look what time zone your on as for me it's +1 so if scenario start at 6 I...
So if you want a specific livery to show you would need an RVD that is linked to the RVV which has the livery applied to the skeletal mesh. The...
Can do loads of stuff with editor.
You may as well make the scenario in the editor from scratch. I don't know how well it'll translate from the scenario planning to then building a...
The RVD links together the View and model actor and some other stuff. When your make a formation node it's the RVD which is put in for each...
Always ensure you've saved the map prior to laying track
What I meant sorry with same coupler is stuff may couple but if there not meant to go together stuff may be wierd. Like you mentioned with example...
So some things are made to be together in a certain way. Putting them together in not the way their designed stuff may not work right etc. Some...
I agree, a lot of time DTG have stated get used to our tools and learn them etc. I would say there giving a hint to all there. Plus, it's the...
So you will need to put your child loco into a formation asset and add it onto a timetable or scenario of your making
I've deleted my specific reply on this post as it added nothing to this conversation and seemed to have cause more issues so my specific...
So you can use assets providing you own the DLC there on. You cant alter existing routes though only add onto them like scenery stuff.
Thank you, Matt it is appreciated :). I definitely understand it's beta, I think possible we aren't clued up on how the editor was done in terms...
You need to ensure the map is saved before doing anything.
DTG Matt DTG JD can this be looked at as for some reason when the editor was released something has been incorrectly included or not included....
I've not encountered issue walking, are you doing anything on the Scenario Manager instance that could be locking player in place. If so you may...
Thats what I'm hoping for as I've found today that because of the reloading bug, you may create something small to learn but because the editor...
You can ignore it. All it's saying is that the nav mesh in the level isn't built as in something will have changed it somewhere. If you not doing...
I'm not too fussed with cooking as I'm learning parts that I've never touched before. It's more so the fixes to the big bugs not being held back...
Hi, Would DTG be able to advise how they would do the Version updates? Reason I ask is due to the comment below being made by a DTG Dev possibly...
So you need to use flow add action with markers. Then make a variable and you add all yours walk to markers to the array
So all you need is a move to objective action. You don't need to set anything on the objective action apart from the UI bit
something that may help you as well which I've come to knowledge of recently. To have your scenario start correctly ensure it's the Scenario...
So you need to end the service somewhere. Your best option is have service enter stop somewhere start a new service and it'll go into the exit...
Arr okay I thought you just typed in a station name and ticked whether it was passenger destination or not
You can add virtual destinations to the end of your last service instruction. Not sure if that's what your referring to
Run the game first then the editor. It might have had issues validating you own the DLC possibly. Also, ensure when you run the game the editor...
I think some have found dtg material instances crash the editor when either opening them after copying them which shouldn't happen as a material...
Separate names with a comma.