SimRail caters for this very well. You can't SPAD as such - if you barrel through your train just stops suddenly at the red light. Also, if you...
Multiplayer seems to be very polarising, I for one would love to see a SimRail type of it in TSW. SimRail MP runs almost flawlessly for me...
I guess something like SimRail, which has multiple servers, so no issues with finding a decent slot. Works well.
Haven't got the latest Trains (TRS22), but this route looks amazing, great if you like US freight. The detailing is incredible. Anyone have it?...
Thanks for pointing this one out, didn't know about it. What a great looking route! Very realistic looking, great work with the foliage,especially...
I did have a crack at this and got a small section done, but It's currently on hold due to the old chestnuts of not enough time, the editor not...
Agreed, looking forward to the German route tbh. Actually, feels pretty quiet everywhere trainsim wise, need something new to get me going again....
Yep, the driving physics in Openrails feels v nice, plus huge framerates makes for a nice smooth driving experience. There's some nice content out...
This will help for track changes.... https://forums.dovetailgames.com/threads/changing-track-and-track-rule-on-a-route.64305/ Also in that...
It wouldn't surprise me either, maybe using a different engine. For example, with Simrail (Unity) I get no noticeable tile stutter (or any kind of...
It's great DTG decided to implement these in ECML but unfortunately I think these are bugged ..... during a run recently I had a flashing green...
Unfortunately signalling appears to be v hard to fix once the route is released to us. Therefore, care needs to be taken by the devs that the...
Hopefully we'll have this (AI delays, some randomisation etc) in TSW5, or some other major new and interesting feature (multiplayer?). Fingers...
Agreed, maybe it's to do with the foliage, its all 2d, but I find the trees more realistic compared to the 3d efforts (apart from AP trees)....
I wonder if this (as well as other companies in house sims) would be straightforward enough to port over for home PC use? They could make a lot of...
The German servers are pretty busy whenever I drop in. One thing I've noticed is there's not much chaos these days (which I kind of liked!), all...
37 in need of an engine service, approaching Cantley... [ATTACH]
What would be nice is a Run 8 type of free roam, whereby you can spawn in random AI consists at certain points in a route (with destination) and...
Summer scenes in the Fens.. [ATTACH] [ATTACH]
[ATTACH] A partial view of a rather full March yard from the cab of a GBRf Class 66.
Cheers, still getting the 1722 install error, checking the AP folder it looks like I have a partial install of the EP, clearly lots of missing...
Cheers guys, I had a feeling that may be the case. Weird things these PC's sometimes...
Anyone had any problems installing the recent version dated 27/5? Starts to install but then at 70% get error 1722. Tried all fixes as suggested...
Noticed that the 222 is 7 quid on Steam at the mo, compared to 22.99 on JT's site. Would this routes scenarios and QDs use the steam 222 or just...
Shame the Dover route isn't in the sale, I wonder if it's because they know it's needed for the AP Bedford EP!
Haven't bought this as yet due to the Dover requirement, so will wait for a sale i think. I do however have the original Chatham. I'm just...
Looks good, shame I don't have the Dover route (only got the orig Chatham). Quickdrives look interesting, with a chance of adverse signalling -...
Latest FB screenshots look superb. What I also like is this... MML: LONDON TO BEDFORD ENHANCEMENT PACK FEATURES - Infrastructure (Part 1)...
I do like them, but because I see them all the time now I'm getting a bit bored seeing the same track again and again. Better than DTG tracks I'd...
I hadn't fired up ETS2 for years so I just had a play with the base game plus a couple of mods (Jazzycat, traffic density etc) - agreed, really...
Had a play with the demo, just ran sim mode and not the game aspect, and was pretty impressed tbh. The sounds were awesome, and it was pretty...
Only just got into Kerbal Space Program (the first one, bought last week) and it's been brilliant. Got my first Mun and Minmus landing and return...
Great, thanks.
After suffering a data loss a while ago, (and no decent backup, don't ask) I'm looking to find this route and can't find it in the workshop. I...
Slightly confused. Do we need this pack for scenery/signalling updates or did the update we received during the week contain all of them? The only...
Excellent post, required reading for all UK route devs. Needs to be nailed down because, I agree with you, it decreases immersion massively if the...
It's great to have a driver on here for their knowledge. So for a 70 to 25 turnout or similar how would that work on your patch? I'm just going on...
Actually, having fully read the notes, it seems that those junctions with issues I mentioned earlier aren't there in the patch notes. I...
Yes, but it's better to have it here than what's there at the moment which isn't adequate enough. Approach release from red for the 70 to 25 mph...
Uh oh, another approach controlled jucntion not sorted, this time approaching E Mids Parkway from the north, 70-25mph, same issue as mentioned...
Just had a play with this, looks like a very nice upgrade. However, I think they forgot to sort out the approach control for the junction from...
Agreed, this is going to be the first piece of DLC I've purchased since Blackpool. Lots of AI activity going on by watching part 2 of the YT vid,...
Just had a play on this using the heavy freight pack which I haven't really touched since I bought it a while back. Just passed one of the freight...
Great stuff, especially regarding the signalling, nice one Skyhook.
Video looks quality, that's amazing work. Looks like I'll eventually cave in and buy the route, shame I don't have E2G for the extra AI...
Excellent work, I may have to purchase this route in the near future. Quick question, how's the signalling on this route, have they implemented...
Thanks, but still not having any luck with this. Weird, never had this issue before, maybe I'm doing something wrong with the ETCS setup......
Just fired it up after the update - feels like they've updated some of the foliage, looks great. Can't seem to take power when doing the tutorial...
Looking forward, but hopefully shunting moves will be multiplayer eventually?
I've been having a play with Openrails recently and had a bit of a dig around and found these routes - which look very good to me...all free I...
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