Was thinking about this possibly being a TSW6 route with extension to where-ever....don't think this will happen because it's been confirmed that...
Yes, noted the new screenshots, they seem to be going all out with the finer details like correct fonts on all signs, speedboards etc, something...
Fair enough. I actually think it still holds up today, great scenery, foliage placement and use was v good, lighting was better than now, on my pc...
The route is excellent, I think I heard that ATS is constructing the rest of the route to Ely? I believe GU went in the loco dev side of things...
This crossed my mind as well, although Ipswich to Liv St would be a massive amount of work. Norwich to Ipswich do-able but a tad dull I hate to...
This is the problem with TSW at the moment, the editor is quite complex to use which lends itself to potential freeware route devs giving up or...
Well I've probably just had my most immersive run in TSW so far. If you like adverse signals/delays, try the 8AM service from Redditch to Four...
Superb work, New Street is awesome now. Going to delay my departure from Redditch by about 10 mins to see how the dispatcher copes....will be...
It took a while for them to get approach control signalling nailed, so hopefully this will get sorted as well. Hoping in the next iteration of the...
Are we expecting extra DLC required for layers for this route? If so, would be good to know, especially if there's a sale on. Thanks.
This is the problem with TSW, we don't have access to edit the track and signalling to try and extend as a freeware/community project. This is...
Yeah, gone quiet since we had that short video about 'coming soon'. Would be nice to hear what's going on.
I think be prepared to be underwhelmed, I would very much doubt it'll be a long-ish route for their first offering. You never know though.
Never had Bescot in TSC suprisingly, would be nice to see it eventually in some form. What a network it would be with all the above. Could even...
Blimey, didn't realise they also put in all the trackwork from Lawley St Freightliner terminal all the way past Washwood as well. That's a lot of...
Whoever worked on the scenery/foliage type and placement on those early routes (NTP,GWE,Tees, Sandpatch) did a fantastic job of very natural...
Yep, the hitching caused by the World Origin Rebasing issue Matt decribed is quite off-putting. TSW is a great sim, but as soon as those stutters...
Nothing on roadmap (maybe I missed it), but surely must be arriving pretty soonish?
Yes, was wondering that. Roadmap soon, so maybe something then. Could be my only day 1 purchase for a good while now.
Would be epic indeed, I'm a bit suprised someone hasn't tackled it with the editor in their spare time. Of course they would need a lot of spare...
Noticed this recently on ecml, going downhill 1 in 200 coasting at 125 and not gaining speed (different train though). Don't think this is...
Same, although I've got a feeling I'll cave in before a sale....which will be a good while from now
Just watched a bit of TrainsimTV's vid on YT, and I must say the route and trains are looking better each time I watch a review. During the vid he...
Looks like a decent route tbh going by the recent streams/vids, nice network feel with plenty of playability, not a2b. A few adverse signals as...
The lack of freeware projects from keen developers is lacking unfortunately. TSC in its heyday was superb, so much freeware available. The TSW...
I must admit I've become slightly less interested playing TSW of late, all of my recent purchases seem to be during sales. In the past this...
Looks awesome, some nice detailing there. Day 1 purchase for me.
The editor is hard work to learn at first, which I think puts off the majority of folks who dabble in it. Unfortunately this is leading to very...
Stunning, the extra little details make all the difference. Nice to see realistic road traffic/markings/signs etc, something that's badly missing...
Just watching the stream - what an absolutely amazing looking route, so much detail. The foliage work is superb, please can we have these foliage...
I really hope this route is still due out soon-ish, I noticed some new scenery effects/assets in the recent screenshots which show a real...
Looks great, new feature? Also I think there's lots of new foliage types which also helps decrease the 'samey-ness' of routes. May have to...
Didn't really realise this effect in the core, a bit disappointing really. Haven't got the 92, so if the physics are correct now with that loco...
I had this issue a few years ago using a tracking device I bought on Steam. Was a bit irritating, I vaguely remember uninstalling the software...
Good to know but does this now mean approach control signalling is implemented in GWE? Just thinking that if aws is fixed (being a track linked...
One of my favourites (a lot of them in Zusi tbh) is the Marschbahn with the 218 to Westerland and back. Great sounds and physics, very smooth...
I do remember in one of the very first plugs for TSW answering the question about MP - 'absolutely there will be multiplayer' was the answer. I...
I don't think so, wasn't it the most requested thing during surveys a while back? It's a subject that seems to irritate a few folks around here....
Just tested, very nice addition, many thanks to the author. Just tested in Manchester area, overcast with light drizzle - seems correct?
Yep, pros and cons for all sims, we don't have the ultimate rail sim yet, imo. Personally I would prioritise physics,sounds,realism, constant...
Yes, I really hope DTG can implement a better signalling engine that can cope with random AI delays, TSR's, even platform changes. Going to be...
I would've thought another 3 months at least as well. Looking forward to this, I've a feeling there will be a lot of detail in this route going by...
Those earlier routes seem to have a more immersive feel regarding scenery, especially foliage. They run smoother as well, but I think it's...
I'm intrigued if most of those staff who produced that route are still working for DTG. I still find the earlier routes such as GWE,NTP to have a...
Glossop for 4 quid is a bargain. It's actually a very well crafted route, runs v smooth as well. Has a very nice immersive feel about it.
Should've just been a normal, not big reveal. Surely they'd have known that this will irritate a fair few folks waiting for something more...
I'm hoping for something to increase playability, like random events (AI delays, temp speed restrictions etc) or multiplayer in some form. I doubt...
They could do with some new and more varied/realistic foliage first, the newer routes are starting to all feel very similar.
Yep, there's something a bit off with the foliage in the newer routes at the moment, feels rather cartoony/samey using the same weird looking...
I've a feeling that happens to most folks on the newer more demanding routes unfortunately.
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