umm, serious simulator users, or at least some of them, move on to other products that do support vr. seriously this is really not that hard. go...
indeed, you have clearly forgotten your statistics. because the reality is that the 1% number samples all steam users. if we restrict the number...
sorry, but this 'installed user base' argument is not relevant. this '1% oculus user base' represents all steam users including those who just...
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