"Shunting station" is a unfortunate name since it is definitely not supposed to be used for shunting :D The naming seems to have been introduced...
That is not the reason. The Acela services were AI initially so they could be safely swapped for playable Acela services when these arrived,...
The previous issue was a "logic bug" which is my area so I was able to solve it. What you are describing makes me think of sound channel...
You're preaching to the choir. I'd love "pro level" DLCs (to play and/or to work on), but as I said before: the Vectron DLC for TSW4 Deluxe was...
Indeed.
I just performed some tests in the editor. Anything before DRA is really old in terms of Simugraph setup (in fact anything after and including DRA...
While making the physics/simulation for this locomotive my expectation was that it would be 100% freight, so I spent all the time I had available...
All correct. There are some blocks though, if you try to change the mode while running or while PZB is monitoring it won't accept the change. The...
PZB has it's own separate valve that is not affected by NBÜ (same with SIFA). The way I understand it on coach stock trains (not familiar with NBÜ...
We'll see if that bar can be exceeded (by myself I mean) :)
A shortcut was added to consoles some time during last fall as well afaik.
This is how the DÜ are shown in the more detailed diagrams I have [ATTACH] Here R is the line from the high pressure auxiliary reservoir (which...
I'm relatively sure that this is not the case and the DÜ are what is used for R-brake. That is how they are described in the manuals that I have...
Yes, that is correct. It is basically (or equivalent to) a double check valve that combines the air from the direct brake line and the Cv-line...
Hi Toto, This effect is intended and prototypical. There are some cab rides which show the displays available on Youtube where you can see this...
Taking a look at the version control history there has been no changes to the Simugraph blueprint since release back in TSW3, the RVM (basically...
TSW varies from DLC to DLC in terms of physics realism. From my estimation, at it's best it beats out both Run8, Simrail and even Zusi, at it's...
Minor correction: Momentum is linearly proportional to speed. I.e. p = mv. Kinetic energy is what is proportional to the square of the speed...
While the UK has had some tragic and high profile accidents in the last 30 years, surprisingly (to me as a Swede where cab signalling and...
Hi Jan, That sounds like a good idea!
Most of your criticism has been brought up earlier and I already responded to it (in the Vectron Advanced Features thread and the Feedback...
There is nothing specifically wrong with the way the MCB is implemented on the Vectron. The issue you are experiencing is a core TSW/(or UE?)...
In TSW this should be the IC, Doppelstock and "n-wagen" coaches. Freight wagons do not have UIC cables (> 99.9% of the cases, maybe some test...
shpranavar and wcwood92 multi-traction (double headed or top-tail) control is simulated on the Vectron, both Vectron-Vectron and Vectron-German...
The guard simulation on the MML Class 158 was made by a real world guard (in the UK) :)
I tried reproducing this in the editor and was not able to. There was a bug reported to me previously that all the "BSAAS" (cab alerts) stopped...
lukas#9469 , Fawx Fitz The headlights on the Vectron are intended to work on both TOD3 routes (pre TSW3) and TOD4 routes (TSW3 and TSW4) but...
Looks like some changes I made to the brakes (snow/ice build-up on the brake shoes/pads) is now in TSW4 (hopefully it should be coming to TSW3...
Most likely not. But UIC have tables for both full-train tests (locomotive brake isolated) and uncoupling tests. Appendix A vs B.
That is my understanding, yes. I haven't tried it in a long time (previously this would instantly derail the train above a certain speed).
Something I'd love in the game is a "consist overview" screen where you can see the weight of each wagon in the train. That would make computing...
Hmmmm.
Most of the questions have been answered already but let me give some confirmation/clarification. 1. Does TSW simulate variable braked weight...
You've stumbled upon a bug here. Basically the direct brake target state is not transmitted between the cabs. Until a patch is released with a fix...
I don't really see the problem ;) Either apply the direct brake fully (so that there is no doubt) or let AFB handle it. This is basically what the...
The direct brake lever is actually prototypical, believe it or not :D The real Vectron only has notches in Hold and “Full Service”. You then have...
I'm interested to hear from PS4 players regarding a potential bug. If AFB is enabled and you move the AFB Speed lever with analog input (i.e....
From my understanding (of the real locomotive) there is not, and neither is there any indication of this in the game. However, there's a neat...
The "tap increase/decrease throttle twice in quick succession" input system is not implemented on the train length counter because, in my opinion,...
Other than coupling the locomotives together and making sure that the 2nd locomotive does not have the master key turned (i.e. active cab) there...
Glad to hear that! :D
Thanks. I was able to reproduce this bug in the editor. I will investigate the cause :)
I know you already edited your post but not sure why you kept the comment about it being "pure cosmetic". It literally has different performance...
With the caveat that the manual states that "Türsteuerung" (door control) is variant dependent: no, it shouldn't by default. On the real Vectron...
The Z-fighting (flickering textures) issue you're mentioning is a serious problem that I hope can be fixed promptly. 3d/texturing artistry is not...
That will disable the popups for changing inputs (throttle, brakes etc) though so it's not optimal. However, at the moment that is the only way to...
Payday 3? :D On topic: I don't think I've ever been helped by Steam reviews. Too many trolls and the hive mind is too strong (either it's the...
Do you mean the driver assist message that says: "AFB is now deactivated. Set the Train Brake to RUNNING and the Throttle to OFF to reactivate...
Can you try to reproduce that and make a video recording of the game? The Vectron using dynamic braking in Emergency/Zwangsbremsung is realistic...
1. Unfortunately, at this moment (on consoles) the only way to confirm AFB speed and engaging the train length feature is to pan to the AFB lever...
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