This seems like a great idea. I would love to have a Guard/Conductor on my train, controlling the doors, without me having to do so. Hopefully,...
Particularly, the Gen 8 Consoles would explode. The Gen 9 ones (Next-Gen) would be able to handle it, and tbh, might be able to do it very well,...
Haven't been able to use it yet, but based on what I've heard on the stream earlier this week, it seems that players will be unable to transfer...
I'm glad they have made that change, and it's now not combined with the Expansion pack for the 3 base routes.
I think it would be the Fife Circle Line, or the Cross City Line.
Ok, and how long is that all after? 3 months? A year of various routes having tons of issues?
I fully agree with the OP, and with this comment right here. Everyone has their own opinion about the game's current state, and it seems like when...
A Guide for the Rainham - Gravesend Commuter Section on the Southeastern High Speed Route: [MEDIA]
Not at all. There's a reason it hasn't been created yet. DTG themselves have said that they've had issues with it. It is not easy to get.
The Hudson Line only follows the Harlem Line from Grand Central, to a little after 125 St. That leaves the other 85% of the route a ghost town....
I had thought Scotrail didn't operate Class 68's anymore.
It does seem like a difficult decision for a timetable creator, I'm sure that if you do create the timetable for this route, you will choose the...
To me, even as a New Yorker, I think it would still be the best option to add in the services. Yes, it might feel a bit unrealistic to some...
Exactly. If no New Haven Line services are added to the route, we would be stuck with only Harlem/Hudson Line services, and while that would mean...
As Stujoy said, even though they are the incorrect units, I think it would still be a good idea to put them in, mainly because they will increase...
I really hope we can see that as well. I really liked the night-lighting on BRD, and it would fit really well on this route, especially once you...
I think they already had the Thameslink license. It's the license for the Class 700 that's the issue.
I really hope you're right about the M3A/M7A not just being a copy-paste. I'd really like to see those sounds improved, and the proper visual...
Press and hold R3, while pressing down on the d-pad.
Glad that one of you saw this, I really do hope that some of the feedback I gave here, and others have elsewhere get taken into consideration when...
The MNR Trains are actually a bit different from the LIRR ones. The difference should be noticeable in game.
As it should.
I have a strange feeling that DTG is just gonna model the MNR Platforms and that's it. A cool thing to note about this station though, is that...
Yeah, I expect to see the appropriate changes with the new units. It seems like DTG has gotten a bit better with reusing trains, by actually...
Yeah, MNR ran a pretty busy timetable (especially around Harlem - 125 St) before the pandemic, so it would be nice to see that reflected here in...
Yeah, hopefully. I work near the Metro-North viaduct around 106 St, so it'll be pretty easy to tell if something is inaccurate.
I'm glad that the Harlem Line is coming to TSW 2. It's gonna be cool to see another MTA Route in the game. I'm going to say this early though,...
Recently, I've created a video, talking about the Long Island Rail Road route, it's many inaccuracies, and what can be done to improve the route,...
No, however, I would love to see a new option, where we could turn off certain liveries that we have created.
Same. I also love the Class 378's, and I think, (even though they are technically a type of Electrostar) that they would be a cool train to have...
[MEDIA] Hey everyone! I thought I'd share this cool video I made with TSW 2, where I talk about some of the Points Of Interest, along the...
I think they are referring to the GWR Route. Hence the 'HST' name.
Not really sure. I think bumping is only when it's done multiple times, although, I could be misinterpreting the rules.
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Wait, why would that limit the 423 from being on SKA? It would just be a complete replacement for the 422 as the 423 is the only train (besides...
[MEDIA] A video giving details on the route, in preparation for its release.
As all of you know, we currently have a Journey Mode in the game, which includes a collection of hand-picked tutorials, services, and scenarios...
I agree. More information like Calling Points, Platform Numbers, and more would be a highly appreciated addition to the game, in helping the...
Exactly my issue. I wanted to find a slow, stopping service, and everything I loaded up was a Semi-Fast. That's what prompted me to create this...
It would be nice to see the train's calling points directly from the Journey and Service Selectors. This way, players can know if they'll be...
This wouldn't be a freight line though. It literally says 'subway' in the title.
Radios? As in music or to talk to the dispatcher? I'm not sure if DTG would be able to get licensing for that, or if many people would buy it, but...
IRL, Drivers wouldn't really have hung dice or anything of the sort in the cab. That's something that you would see a trucker do (Something like...
I would love to see these units in the game. It would be a nice addition to an already stacked route. I know that DTG said that Route Extensions...
I'd love to have this route in the game. It would finally bring the IC2 and a tilting train (BR 411 - ICE-T) to the game. Also, it would be nice...
[MEDIA] With the release of the BR 187 by Skyhook Games nearing closer (literally tomorrow), I've decided to make a 'What You Should Know' video,...
I guess it is a memory issue then. There goes the hope for having the layer limit unlocked, like the PC Mod.
Ever since the latest update that came with the release of London Commuter, the Livery Designer has been severely bugged. I've created this thread...
[MEDIA] In anticipation of the upcoming release of Rivet Games' 1938 Stock Train, I've created a video detailing everything you should know about it!
It's not the services that breaks the route, it's the layers themselves. Matt explained it himself. There is little difference between 1 and 1000...
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