You could use them anywhere that a control can be increased or decreased incrementally by the use of two identified keys. On steam locos, for...
Supposedly the API is due very soon, along with the accompanying editor update, that will allow direct controller support and more, according to Matt.
Oh, you mean the forthcoming TSWRail 200 ;)
Thanks 21c164fightercommand. I didn't do notches on the levers as it's a 'jack-of-all-trades' set-up really, though I did consider it, but in the...
Hi jannie#6483 your controller’s looking good, I particularly like your lever controllers, are they 3D printed? How deep are they below the panel...
https://www.trainsim.cz/?mod=article&showid=2751&query=
My question was regarding liam#5302 ’s mod/software, not DTG’s api, which has been talked about by since TSW2 and we’re still waiting!
What does this do that CobraOne's interface cannot do? UE4SS is used with two mods (Luex's TSW Live and Historic Weather, and Tyler58546's...
I seem to be getting a few of these random starts on foot with 31 and 47 services, one 31 service meant to be starting at Kingsmoor dropped me in...
I’ve got to say, ‘beast’ mode + ‘better shadows’ mod on WCMLOS looks stunning; going over Shap on a late June evening, the lighting is fantastic...
Whatever the reason, the outcome was something akin to Train Sim Classic from 15 years ago on a 386; probably one of the worst quality Dovetail...
I dont think TSW2020 supported Raildriver (which the CobraOne's interface is dependent upon), hence it will not work as there's nothing it can...
On the Lancaster to Morecambe run, the level crossing at Bare Lane will correctly drop the barriers on your approach to the station (and the line...
If my sources are correct....we'll be getting a fully working shovel
Its the bicentennial of railways this year (Railway 200), DTG want their bumps feeling if they dont tie in some updated steam release for the...
I think steam physics and related steam ai ‘sounds’ have been bricked up in a tunnel somewhere
Oh welll…..I got the steam bit right :(
I'm hoping that the big 20th reveal will be of in-game shots for the Class 104 and Peak Forest Expansion Pack and will include the announcement...
NYMR/Esk Valley is by Andy Gough - already mentioned in the PC Editor thread as now a 3rd party developer. 'Incrediblehannes' was initially doing...
“…add these lines (and these lines only) to the GodMode ini on WCMLS”
JetWash et al, thanks for the continuing updates to the EP and timetable, its looking busier and better than ever, AND (rather surprisingly) 2D56...
Just ran it on Jetwash's Ultra preset (and Ultra overall setting in game) and it ran ok
That 30k file is probably the game’s default ‘pie dll’ that CobraOne’s interface replaces, which I think you said you use.
Yeah very odd bug, there must be something about the crashing services that differs from the rest, but it seems to be that aws ramp that triggers...
Yeah, fairly certain I did a side by side removal of all the files the announcer mod contains, but I’ll check it all through again later to make sure.
I already had removed all the anouncer mod’s files, but I’ll check again and dl the update too.
I did wonder, though couldnt recall having any crashes prior to the EP, but I may have only run a 710 service that didnt crash.
Hi JetWash , all these services were run using the 4-car 710 with TPWS/AWS and Vigilance/DSD on, Oct 25th/dynamic weather/clear 2D50 - 05:36 - ok...
"I’ve just tried 2D60 and didn’t have a crash. Can I suggest you run a file verify and if you use the announcer mod ensure you have the latest...
A big thank you to all the modders involved in creating this EP and TT, I'm sure you've all had a hectic week getting this released and following...
Freight's not yet in timetable: Future Plans The current plan for the next version is to include the following: • The remainder of the London...
When it's out, here most likely (but I'm sure there will be a link once released!):...
1. Accessibility - some controls have no keyboard key(s) allocation (and presumably no controller button mapped either) - is it possible to make...
[IMG] [IMG] [IMG] [IMG] [IMG]
You're not the first to do that, glad it’s sorted! Yeah, I tend to rename and keep just in case things dont work.
Did you copy the pie dll into the binaries folder (rename the original first maybe)?
I’ve copied it (the interface folder, pie….dll and the raildriver.ini to the appropriate places) to tsw5 so far it’s working fine.
Yeah, I know, exactly!
But at times the rail shadow was still popping in, on plain track (as well as the ballast strip shadow you mention), it just looked worse than...
Its almost like they need a feature checklist :|
Absolutely agree, I thought the shadow pop-in was terrible, worse than ever, the new track shadowing wasnt working on plain track in places,...
Its clearly not working on plain track at times looking at the San Bernardino stream, despite what Matt said, you could clearly see the rail...
Maybe LNWR realised the timetable didn’t accurately represent their service level, which wouldn’t be what they wanted to see at all.
Great news and good luck with progress, it should be a fantastic route when completed - is NYMR in on the project too?
Looking at the listing of DLC for TSW5 on Steam, it indicates any route that you already have in TSW4 as ‘in library’, with the exception of...
DTG-Chris - how difficult is it to update a route with this new track shadow renderer? The current track shadow cut-off is a real deal breaker on...
A shout out for the improved track shadow rendering, I hope it gets incorporated in all the older routes (I would have expected this to be core...
Good to hear something has finally been resolved with truncated track shadow for TSW5, surprised it isnt an 'across the board' core fix though...
When it comes to steam, there's a stoney silence - and I don't just mean the AI sounds; the problem has clearly got buried on the 'too hard' pile....
I rather think resources, (whether that be time, budget, simugraph expertise, beta testing, research), would be better used to sort out steam’s...
Separate names with a comma.