Will the 700 of additional layers available in Livery Designer 2.0 be capable of being applied to old liveries created in TSW2 & TSW3's beta...
When creating a TSW3 scenario on any route and any start point, selecting the ACS-64 provides only one formation option: 1 ACS-64. That's it!...
I'm on PS4 - TSW3, and missing ACS-64 50th Anniversary #662 train in both route selection and train depot. So, only way to play is go back to...
This has been an issue on TSW2 on PS4 for well over a year and likely since day one of Creator's Club.
"Off the rails" (OTR) or not, it doesn't matter, seemingly every scenario downloaded from Creators Club will not work on PS4 - TSW2; whereas, any...
Same here; TSW2 - PS4. Any scenario I've subscribed to from CC will not work anymore; hit Select and the Start button never shows up....
Yes, the DB BR406 ICE3's will disappear on TSW2. The trick is to close/reopen TSW2 game from the Main Menu (Route Selection), then go directly to...
1. Sticker Editor & Sharing. Logos are created, saved and available to be applied elsewhere, as well as, shared with the community. (See official...
You configured the overlay, correct?
Ah, now I know why and where the black splotches inside those upper grilles came from on my KCS 4400.
So, the GP38-2 in HSC still has the same issue with the cabin doors?
It's a texture mapping error, so if u apply a layer to the front left cabin door, that same layer will also be applied to the right rear cabin...
Excellent!...Both the news and ur Monongahela. Were u able to ck to see if u apply a layer to the front cabin door on the HSC GP38-2, it no...
That's good news! Hopefully, not only does the HSC GP38-2 have the same functionality, but also the issue that plagues the front/rear cabin doors...
It wasn't my design, but whoever painted the real engine 47 years ago had a unique idea. Other than the mapping error, my replica of it turned out...
I'm assuming this texture mapping error affects all platforms, not just PS4.
When planning to do an "exact" replica or custom livery on a GP38-2 or SD40-2, be aware there are texture mapping errors which will prevent...
Yes, I remembered correctly, the SD40-2 has a similar issue on front left/ rear right handrails. [ATTACH] [ATTACH]
Just discovered this today. Did u ever submit a ticket to tech support? Ur work is excellent, btw. Rare to have front and back cabin doors...
Yeah, happens on my liveries as well, but not as severe an issue as the pixelation on PS....
I'd like to navigate to a "railfanning position" without having to divebomb the default "free" camera view to head high level to view a loco I'm...
Interestingly, on my PS4, of my 9 liveries I created, only 1 is now missing. None of them were posted to CC; however, the 1 now missing I did...
Graphical issue affecting PS on subscribed liveries. See thread in Technical Reports titled: PlayStation - Creator’s Club, Liveries Glitch A Bit
That's disappointing. The whole intent of CC was to visually enjoy other's creations in TSW2. I'm unable to do that due to this graphical issue....
Could it be the yellow-square layers being sheared causing the issue? Rotated?
FD1003, just subscribed to ur 66531, and having same lines/pixelating issue as KRAZY. Did you utilize any of the shading/fading layers on the front?
Definitely an issue on PS4. Horrendous pixelation and missing blocks/layers on subscribed locos. Didn't notice the problem last week, but now it's...
Train orientation is important, but since Bakerloo trains look identical at both ends, it's not as critical as if, for example, the passenger...
Just started playing TSW2 on PS4 and haven't seen where this has been discussed before, so I apologize if it has, but I noticed all Bakerloo...
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