I do. And, to support that theory, platform PIS seems to be fine on newer (TOD4) routes like Vorarlberg.
Does anyone have any hints or tips on using the Auxiliary Control?
That's the thing: they aren't. Cologne, Munich, Hamburg, Lubeck, Bremen are all fine. Not as good looking as stations in TOD4 routes. but...
well, the amount of electric braking force is controlled by the force selector lever- pull it back to, say, 20% and you'll get a nice gradual...
Unless I hear different from an Official Voice, I am going to have to assume there will be no TSW6 version of the route, and so after upgrading...
Well, OK, but OTOH other German TOD3 stations like Munchen, Hamburg and Bremen all look fine: not brilliant, but not bizarre like...
Here is what I'm talking about: [IMG] For comparison, this is the same spot in Riesa-Dresden: [IMG] I have the TOD4 mod installed (as well as...
Okay, this is weird: the lighting on Dresden-Chemnitz has gone completely insane. That route alone; the rest including Dresden-Riesa are fine....
Installed it but there's a problem- maybe a conflict? The departure boards are great, but all the platform PIS screens are blanked out now!
So the LU licensing agreement is specific to the 1972 Stock?
One correction for the OP: the 377/1's, as found on BML and ECW, are DC-only; they don't have pantographs. Only the WCML version (377/2) is dual mode.
The voltage is the same, and older less sophisticated locos like the 1020 and 110/111 can cross the border without issues. It's the bells and...
It just occurred to me that what I have proposed is sort of the philosophy of Simugraph, implemented in a rudimentary form.
Honestly I think DTG erred with the control mapping for the 143 family. It would be both more true to RL, and more intuitive for TSW players, if...
Exactly.
It seems that if you pull the speed selector back to "on" you get e-brakes, but if you turn it "off" it takes the traction motors completely out...
I do have a possible criticism of the FSB 143, although I might be doing something wrong; however, I haven't noticed this with the older...
HOWEVER--- There is this: [IMG] Come ON, DTG! We know that you know how to make consolidated departure boards - you have them in Austria - and...
Actually, NPCs only exist within a fixed radius of the player; they spawn when you come in range and despawn when you leave it. IIRC there are...
[reposted from another thread] It seems to me, especially now that guard mode is a thing, that NPC programming should be "destination oriented",...
I don't know why that is happening to you; Steam (over a fiber-optic connection) routinely gives me 350-500 Mbps, and the bottleneck is writing to...
The twins/triplets issue is much less pervasive than it used to be, since the random generator has a lot more variables to work with. Circa TSW2...
And one with real-life limitations. In the scenario where you have to hook up to a dead train and drive off in the cab car (unrealistic, I know,...
It seems to me, especially now that guard mode is a thing, that NPC programming should be "destination oriented", in other words, when a passenger...
TSW has always been a +3 game; DTG want the kid's market and have from the start, long before Thomas. If you want a "grownup" train game, buy...
All right, now that I have bought it and done a few runs: Setting aside the controversies over performance, consoles and reduced timetables, I...
That would be plausible in LIRR or Bakerloo, maybe a busy terminus like Frankfurt. But the same thing happens at podunk stations in the sticks...
Somebody at DTG really has been putting the work into how passengers look- their clothes, faces, accessories, postures, all are vastly more...
What about livery? Blue and white Island Line would look pretty silly
Fair enough- this one was taken in 1992, the year NTB is set [IMG] And 2005: [IMG] I've found examples as late as 2018(!), which are link-blocked.
If they ever do the Brenner, they had better bloody well get the two castles on either side right. No "generic castle asset", please!
Myself, I like scenery and feel cheated if the weather obscures it. I do like playing with full ground snow but clear skies.
Niddertal is set well into the Orientrot/Produktfarben era.
I've got to say, one of my favorite pastimes lately is to spawn on foot at New Street, park in one of the observation decks, and just trainspot....
Even the railtour would be fictional, since every 43 was re-engined to either an MTU or VP185. Today the prototype power car 41001 has been...
There were no MRAPs in the 80s
Oh, that's not true at all. Try Cajon in the snow..... More dramatically, there is a service in Clinchfield which in Journey mode is run in snow,...
Besides, it would be weird to have 66s running alongside BR Blue 86s and 87s
That isn't necessarily the case. Microsoft is notoriously stingy with the patch upload windows it allows to publishers, whereas Steam lets them do...
I do wonder: will we have a color mismatch between the 103 and the Avmz coaches? I'm pretty sure the game's 103 is in classic RAL 1001 Beige, but...
May be an XBox thing then. My Steam version doesn't have it (yet)
I don't have any "BR 218 DBB" jn my free roam menu (yes, I do have LFR and the 218 installed)
Where is it? I can't find it in the menu.
Where?
If anyone asks "Are we there yet?" one more time, I swear I'm going to turn this car around and go home.
Wholly anachronistic. If DTG were to make a vintage route from the era when the Valentas were still running, that would be one thing; but to put...
And also adds nice touches [IMG]
Rivet has a sense of humor... [IMG]
While WCMLOS is a superbly made route, I think I enjoy Blackpool more, for the variety of services (multiple destinations/service patterns, locals...
FLIRT and IC2 aren't out of the question, IMO. There is already a FLIRT in game, wearing SBB livery. An IC2 is essentially just a 146/Dosto combo...
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