If games already offer a choice between fidelity and performance modes, an additional fidelity+performance mode isn't much of a stretch and will...
No, it's all good Matt, works exactly as on TSW4, just as I hoped.
Mmm, just deleted TSW5 from my playstation and all my routes are still showing as managed content in TSW5 (no longer showing shared with TSW4)....
Was a bit worried when I heard Matt say there wouldn't be support for keyboard (and mouse) on consoles for TSW5 - I've used a bluetooth keyboard...
It let me import my profile no problem. Were you running TSW4 on PS4 or PS5?
Yeah, if you owned previous versions of TSW and the routes, PS Store will add ALL the versions you're entitled to to your download queue - PS4 &...
Should be downloadable now.
It's certainly messy but should be a once and done thing. Even if you later delete routes and need to re-install, you should be able to do that...
Wow, this is a bit messy. Is there a way to stop the store adding both PS5 & PS4 content to my downloads and then doubling it for TSW3 and TSW2 if...
Have you tried turning round before you press the spawn button?
The Argyle line out of Glasgow Central would be a good route to do, eventually reaches Edinburgh Waverley on the way to the main East Coast line.
Obviously, we expected a train sim to come with full cabin, complete with controls and wrap-around monitors for windows. That's not too much to ask!
I've found there can be a bit of delay before the challenge registers as having been completed - found the same with the travel at 126 mph one....
Didn't you hear about the big closing down sale on suitcase stock - any colour you like as long as it's grey!!
This was the issue on Tuesday with the pre-download issues - only the PS4 versions of the routes seemed to be available. I was using my console...
Think you need to wait till Tuesday
Loving the utilisation of the light bar on the PS5 controller - shows green or red as appropriate. Missed the standard hub and it took me a while...
Is that still an option with PS5?
Once you pop, you just can't stop (derailing)!
It's unfortunate that DTG tend to do all their development on PC / XBox and then port to PS. You can really see the lack of testing /...
I was doing a run and making great time. Hit a red and was stuck there for about 10 - 15 mins or so coz I was quite early. The train I was...
If you own both TSW2 and TSW3 on PS5, there's no way to differentiate between the 2. It is a case of queue up your downloads, go to the download...
Do you have more than 64 gb of DLC? That tends to slow the loading time at startup.
Yep, the Mastery (for any route) has never been 100% and I've hit the same block as you. Umpteen timetables, replayed scenarios, etc., the count...
Surely it isn't true that they didn't develop the content manager directly for PS5 (you know, the one console most affected by the limit) and only...
AFAIK, the content manager still isn't working so the limit is still an issue on PS5.
Last week was around 10:00 am BST, so probably the same.
Looks like you might need to refresh your licences. Don't think you can do that from the app.
Are you logged in correctly to the app? I know, the obvious, but it's always handy to check.
I started a new profile for TSW3 and, so far, I've stuck to "Spirit of Steam" to give myself a bit more of a challenge.
I suppose on the up-side, there's no trophies for completing journey chapters so you're not forced to replay those services you've already done.
Thanks all, found it! :cool:
So early access to TSW3. Not bad DTG, not bad at all. Was a bit worried about performance as the intro to the Spirit of Steam sees the frame...
Jekyll wrote it but Hyde gave it a like!
Yeah, for some reason the count-down clock on my download is saying 21 hours 37 minutes right now.
Brakes resisting through the trigger whilst the whole controller rumbles away would be great. Even playing the clickety-clack of passing over the...
I think that's what people are saying, though. Which will reduce the player base on Playstation platforms.
I suppose we'll be able to see how this will pan out when DTG get round to implementing the ability to import your profile from PS4 to PS5. If...
What about trophies that are speed related, etc? I do admire your optimism but the primary issue is how to trigger the retro popping of trophies....
Yep, that import was the trigger and the save game had recorded what you'd achievement. I don't think TSW2 save games record that minutia of detail.
The new releases the other day are the first bits of DLC I have not bought on day 1 since the launch of TSW (yes the original console version) way...
Trophies pop on event triggers, i.e. you've collected the 100th collectable, you've driving for 1400 miles, you got up to 75 mph. So if you did...
I had over 200 (including the plat) on PS4 - currently have 103 on PS5.
Well peeps can infer you're level of knowledge from your post (which are sadly lacking in technical understanding) and can also call out your...
"And all of those are due to SONY, not DTG. Address your complaints to Tokyo, not Chatham." I'm sorry, I don't see how that sentence can be...
"It's all Sony's fault" isn't a constructive comment, and there's a myriad of reasons Sony wouldn't have "chapped on DTG's door", including being...
Oh, a legal expert as well as a software engineer. Us lesser mortals all bow to your superior knowledge. :cool:
In fairness, DTG were one of the first developers to introduce trophy sets to work around the trophy limits. I just don't get why that "solution"...
With so many routes and locos to drive, it can sometimes become a bit overwhelming to choose what to do next outside of new releases. When that...
You're very definitive there. I take it you have a development kit with the associated documentation and have verified these limitations?
Separate names with a comma.