This is pretty simple for me, no advanced features like joystick support (external hardware, not raildriver), no remappable keys, without the very...
Hello all, here goes my suggestion: As we all know, TSW2 supports raildriver with most (if not all) locomotives being compatible. Since there is...
I have never done this, don't really know if this is the place, but here it goes: Can you comment on the state for external hardware...
I totally agree, there Is a huge player base that owns generic joysticks. Personally, I would enjoy train sim world with any of my joysticks and...
Well, never thought of that, I guess I've got work to do now :)
Hello all, just wanted to share my DIY rail driver. It has all the features I want, but it's not finished ( still deciding on the driving knobs)....
I guess we have to keep this thread alive for DTG to notice us! Anyone has some 3D printable projects in mind for custom hardware? Here are my...
I mainly don't see any logical reason on why to restrict it. I totally agree with the fact that many more people have throttle quadrants other...
External hardware integration has not been mentioned for a while, how is it going? Have you given up? NOTE: External hardware is not raildriver,...
Is it that hard to have remappable controls in TSW2? Custom joystick integration? I think that the requirement for the raildriver hardware is...
Hello everyone, How about the "external hardware" support? I mean, other than Raildriver, can we still expect the implementation for general...
I was really looking forward to the implementation of external hardware support. However, it appears it's not going to happen any time soon. By...
Thanks for the reply, Matt. I've already searched for it and it does look harder than I thought. I was looking for something simpler and easier to...
Hello all, I'm an electronic engineer who is passionate about trains. I was one of the guys who was ( and still am ) anxious for the external...
In my opinion, this launch was a great disappointment. I have heard on several streams "we have the tech, we just need a UI artist" "We have...
Thanks for the reply Sam, I know what it takes to do everything, I´ve worked with UE4 before, however, it really is a must have feature to have...
Finally someone who understands my point. Don't get me wrong, I love the work they are doing right now, but it seems way too many excuses. I'm...
Is it just me or DTG is just overlooking the extreme importance of the so called "external hardware " / raildriver support? I think it is one of...
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