Is it one of the train faults? like door failure / engine unit failure? if the second then I think it’s an engine off / start that kicks it back...
It is time to cut off gen 8… as others have mentioned, QA itself for the annual release certifying the hundreds of DLCs being brought forward for...
Still coming… See this from Liam posted last week just up thread :)
I enjoyed pootling about with this on Sunday; it really is very chill and on the whole, very enjoyable. It was nice jumping between the different...
It seems unlikely they’d do a uk through the tunnel section… but maybe something on the continental side … Brussels to Amsterdam / Lille to Paris?...
Beautiful screen shots!! looking forward to diving in later
From the preview stream Johannes noted you need to come in about 8mph to avoid triggering emergency brakes
almost certainly… but dare to dream :love: they’ve given us a month to wildly speculate and build our hopes and dreams up… worst case, they get a...
it could be amazing!! don’t see the dev portfolio orienting themselves around a specific region, but would love it Intrigued by Adam’s...
If not for launch, it’s gotta be coming… no point obtaining the license and then sitting on it … Definitely feels like a region Johannes would be...
London to Portsmouth or Southampton would be amazing would love Windsor/ Reading too… bit of a mix of stoppers, semi-fast, fast, but mainline...
I’m not generally a fan of BR blue specifically, but I agree on above posts I would love some slam door express action on Southern or South...
It is “weird” that the 158 isn’t in.. especially with the Leven livery etc…given additional stock and layers it doesn’t sound optimisation...
very expertly expectation managed there! :) But there MUST be something broader… it’s a lot of effort to go to for just AI at Richmond? if it is...
But an officially licenced skin…. for which the license must have been sought and granted :love:
Not seen much chatter on this one. Johannes dropped in the roadmap that Mildmay extension will feature “licensed” South West Trains liveried AI...
Delighted that the 385 has had some attention; keeping everything crossed the update brings it back into play rotation for me!
Wow, updates for E2G and FCL look pretty impressive VERY surprised the the 385 seems to have had a comprehensive pass… hoping the sound mix...
Be interesting if the inter7city is announced alongside the route update… it’s been silent revealed for a while now. The 385, I’ve long given up...
you’re also on PS5 cloud streaming… and it works very well, though when I last tried, not all content entitlements were showing once the game loaded
Sort of run I’m looking forward to taking for a spin!
Route looks great, and can’t wait to take it for a run. I really like the inclusion of calling points on the timetable route selection screen;...
How optimised is route hopping between WCML and Trent Valley? Would be great to see how seamless it is moving from one service to the (same?)...
Interesting wording…
This forum really does like to dwell in negativity and despair… really looking forward to Trent Valley.. DAY 1 purchase… be great, got faith...
I enjoy the 805, though from the runs I do, generally switch from AC to diesel mode to mix it up a bit and get the throatier sounds vs parallel...
Had the SWR 701 pull up for my commute into London the other day.. looks pretty smart… seen it out and about a few times in the flesh and it’s...
if it’s possible, this would be a great strategy. Not only giving them a range of stock for the newly platformed game “with all the bells and...
It’s definitely growing on me.. I think I already posted that the 701 and 387 look pretty good tbh I am disappointed that everything will look...
Annoyingly what we have in game is also now out of date; I.e should be GBR | East Coast / GBR | Great Western *according to a post online with...
I do think the 387 and SWR 701 look pretty good from the pics / videos shared; the geometry of the units tends to make the design application...
When everything was black and white? :cool:
I think I go for the deluxe edition out of convenience… there’s normally one route in there I want haven’t bought and another I’m maybe interested...
I mean, sounds like there’s been some internal personnel stuff going on within DTG, from Alex’s earlier post re RFTV lack of updates, so...
we did, though I guess we had BR blue, regional and intercity plus others like gmpte … now we have GBR we will adapt, but will miss the variety...
I actually don’t think it looks that bad plastered in the 387… maybe adjusting to it I do think it will be incredibly dull when this is applied...
I do agree with this; I think they’re in a mindset of needing new features to validate the new release, when most people (?) would probably be...
Just noticed it’s Southern not Southeastern, so maybe a hero feature on BML remastered? :cool:
Seen the first real world GBR liveried train is out the paint shop - Great British Railways | Southern Electrostar...
Looking forward to it releasing; can’t wait to try it out on its own and then do a through run from Euston via route hopping or return to menu…...
Nice variety; seems like a nice way to start building out GWE a little more also… and with some shorter runs. be a shame to waste that lovely...
Finally managed to jump back in after the PS5 fix to the 375 sounds, and superb, loving it. looking forward to more from the team and some of...
I know opinions vary on the topic, but would 100% prefer branded routes all the way, especially as a PS5 user where mods aren’t accommodated
Although really hoping GB railways is just a meme and we don’t end up with a load of uniform branded stock, either IRL or in game…
I guess while the WCML network is still being developed out, then there is still some incentive… Trent Valley maybe the last opportunity for the...
375 audio is somewhat broken on PS5 - seemingly only pulling through audio at around 1% intended levels… interesting it works on headphones for...
So cool seeing all the routes overlaid on the map like this... awesome!
thanks for the additional info; must be extremely frustrating when the cause isn’t obvious and having to go through the code line by line to test...
Yep, great they acknowledged it yesterday, but this was a week after the launch and the only update was from the devs to say a corrected build was...
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