I haven’t said that, and nor is it my place to. I said that it would follow after release ‘all being well’. I could also probably add ‘it is my...
Ordinarily DLSS as its hardware driven, but unfortunately UE4 isn’t compatible with DLSS Frame Generation (and I understand frankensteining it in...
Yes and I presume yes. The game isn’t HDR compatible so I can’t account for that at the moment. There’s more to be done with this hopefully...
Also, DLSS etc works with all 40series cards or higher and is very nifty indeed. You'll have no issue running everything on max with a 5080, and I...
This was made at least 6 weeks ago and as it says, it was work in progress. Colours have been tweaked since then but hey, I really can’t please...
Personal opinion, but I think TSW7 is a statement of intent. Not everyone will agree, but there is an awful lot here, and plenty to build on going...
Maybe just wait to see for yourself eh?
UE3, DX10 demo? Ok. It’s fine, just don’t use it. That’s why it’s optional.
It will come with three totally new timetables; Sheerness 2019 (466) Sheerness 2025 (375/3) and MVL 2019 (466).
It’s a loco DLC with a short route attached, the option won’t be there to buy one and not the other. The route was added to the loco DLC mostly...
There’s more info in the upcoming roadmap but yeah, DTG asked me to help with it off the back off this mod and then Medway Valley which was very...
What’s wrong with the new lighting? It’s also optional so don’t worry, you won’t have to use it. Bet you do though.
Come TSW7 this mod should, hopefully, no longer be needed. The mod (and much more) is now in the core game and will apply to all TODv4 routes both...
Where was that from out of interest?
A post release patch comes with the territory and is expected.
It won’t, don’t worry
I have to say, it’s difficult to understand what you’re talking about. ‘Washed out’ means de-saturated. What in that image is de-saturated and how...
Amongst other improvements to the trains, it was the texture optimisation we did to the SEHS rolling stock as a proof of concept (which originated...
For what it’s worth SEHS should now be fine post Medway Valley release.
Doesn’t sound like you have it set up correctly then. Smooth motion does what Lossless Scaling does WRT to frame generation, but does it better.
I hate to say it, but this route barely makes my PC break sweat. Although there is always room for improvement, I’d say the issue isn’t so much...
Sorry to butt in. Mind if I ask what platform you’re on?
Foliage and vegetation in UE4 doesn’t work how you seem to think it does Vern. It’s anything but high poly anyway, and without going into the...
I'd like to take the opportunity to share the full list of patch notes for Medway Valley as a fair amount of information is missing from the...
To be honest Vern, a 3050 is barely worth it. It’s the entry level card from two generations of tech ago and you won’t notice a huge improvement...
Not sure what you’re talking about here? There is no ‘British’ language. People in Great Britain & NI speak English.
No probs. It’s not ideal because it does improve things quite a lot but the flickering is definitely a problem. If my hypothesis is correct though...
It’s always been there but previously I used much lower numbers for it. I moved it to the main ini file and set it to 0.01 because I’d been seeing...
Maidstone West will be accessible in the forthcoming Medway Valley patch
This is old news I’m afraid, and something that’s been tested and adjusted a million times over. The mod is not to blame for default behaviour....
This mod already does that, although I haven’t got rid of them entirely
Im not sure if there’s been crossed wires there, but there’s no plan to add anymore functionality to the TMS at this point. I won’t say it won’t...
Do you mean the actual river? If so there is nothing we can do as it is not reproducible, believe me we’ve tried. We cannot make it happen in the...
The route identifier is the same so there’s nothing I can do about it unfortunately. Sorry.
I means this mod works with TOD3 routes and keeps them TOD3. As cool as the TOD4 element is, none of the lights or emissives work correctly which...
Thanks for the kind words about Medway. The only thing in Medway Valley that is different to any other route is the application of the lighting...
Already tweaked slightly for the patch, but the signals and the lights on the chimney were/are virtually identical colours. The mesh/material is...
That’s entirely dependent on DTG at the minute. I sure hope so.
All in good time (and by good time, I mean hopefully this month) :)
Never say never but unlikely to be honest. It wouldn’t add anything to the gameplay and doesn’t justify the dev time really. There is plenty in...
Proper train length and weight, gradient etc
The 465 is nothing to do with us but then it never had an issue in the first place. The problem was with the 375 and the way the PS5 seemed to...
It’s been there so long it will come in the patch now I think, thanks for checking though!
DTG Harry No need. We fixed that for release but it wasn’t included in the release build, something which is out of our control.
https://forums.dovetailgames.com/threads/medway-valley-line-%E2%80%93-ps5-audio-hotfix-expected-next-week.97767/
As was said last week, PC and Xbox patch is to follow, if at all. Nothing is wrong with PC and Xbox audio.
I agree, there does need to be an update but this is not it, I can say however that we are working on it constantly and have made significant...
Well, that’s nothing at all to do with GodMode, unless you’ve manually changed the date and time.
We’ve had another report of this but can’t recreate it. What platform are you on please?
It’s a stormy day and varies between different degrees of rain through to dry and back again throughout the chapter. The point of it is it’s a...
Separate names with a comma.