I thought you needed engine run and the control stand to be switched on for it to work with the leader. I could barely get my train going with...
In real life, you'd need at least 3 Geeps to pull upwards of 25 cars on a flat surface. There's no way those Geeps should be able to pull that...
Hold on, then would the engine not rev up then? I heard it revving up and down with my throttle. Also, there's no way in hell 2 GP38-2s should be...
Yeah that's what I meant. It's just weird that they have options for only 2 Geeps to pull 40-car manifests and 50-car LOADED coal trains.
You can't change the services though lol
This really needs to be fixed, there's an option for a duo of Geeps to pull Q358 and Q352 on SPG but they have nowhere near enough horsepower and...
Never seen a single autorack train with DPUs, only seen 1 manifest with DPUs.
I'm not too familiar with CSX's symbol designation as I live on a BNSF line, and BNSF does things a LOT differently than CSX, but on all of the...
I think I've seen 2 services so far with DPUs. Maybe they changed the services on xbox? no idea
None. The only traffic is dirt and potash trains so there's no need for classifying.
One thing I feel that SPG lacks is DPU action. Especially in mountain passes, they are invaluable to heavy trains like autoracks, intermodals, and...
Oh yeah, I don't know how I didn't see those weren't Bethgons lmao
So why does it work just fine on my Xbox Series S?
WHAT... never had that happen lol
I think it only happens when the EOTD is placed on a locomotive. It works fine on an ordinary car.
P.S. I just came up with an idea for making sure the EOTD is in the right place every time: it could be placed as far away from the lead...
I never had SPG prior to TSW 2 so I don't know if this has already been reported, but it seems like the ditch lights were working in TSW 1, as...
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