In Railworks, anytime I create custom assets in Blender for the game, when I move away in-game, shadows disappear, and this doesn't happen for any...
when it comes to creating custom Assets in railworks can you create Neon Lights? I'm using blender.
I downloaded ap sky and weather pack but I think by default the white balance is messed up or it's because the route im using
Whose that
Naw it's TSC I thought the mod i downloaded would help but my game looks washed out also reshade doesn't help
I'm using AP sky and weather pack and seems to have dulled out all the colors
Game appears to washed out and also a lot of the white colors are appearing greenish when they're supposed to be appearing white.
Does anyone know how i could create a light like the ones on top of a smokestack that will only glow at night and flashes Also im using blender
Im trying to create a canal also i have only created the 3d model for the canal im not sure what you mean by shaders
Im trying to create a canal loft in blender but I'm not sure what shader to use and also I don't know what to do in the blueprint editor there is...
I have the correct version I have no idea why it's doing this all of a sudden
Hi so if my building name is Building for the night time version or day will it be Building_fx_day another thing when I try to export it keeps...
In Blender, I'm creating a building for Railworks. How can I make signs and windows light up at night, but also react to sunlight in the daytime?
How do I divide them into different objects and if I do that can I move all of them together when placing them in game
Yeah scenery blueprint there is one object and it has 169 000 polygons i really hope my problem is not because of that
It says 32 geopcdx exporter also im trying to export a blender model also no error message
When trying to export model the export process is stuck at like 70%
I created a custom asset for Train Simulator, but it's doing this weird thing when I move far away from the object. Some of the textures start...
I created an asset for the game in blender but when I open the game and place the asset some faces are missing and also there is black moving on...
I will try that. Also, it's kind of weird because when I export the model, I know that if you press F8, it'll take you into a developer version to...
It's a clutter asset when I press it it just shows the yellow red and green XYZ axis thing amd yes it show the name of that asset
Yeh i converted it to .ace before export this time it did say succeeded without force export but it still is not showing up in game
Yes the images are converted beforehand and correct sizei did fore export but the model would not show up in game and regular export keeps sayong...
Yeah it is like that i forgot the type.that
Yeah I have that's why I'm confused as to what going on with it This is what i put RailWorks/ComfortLines/ObjectName/Textures&IGS File
When I try to export an object that I created in Blender in the Blueprint Editor, it keeps saying it's not in the source subdirectory or it says...
Wow that sucks that was the only reason I bought this route well thanks for the help
I recently downloaded the Northfolk Southern Coal District because I wanted the sidewalks from the route to use it. Because I'm building a...
If I was to create a refrigerated container for train simulator hiw would i make appear with the ABS studios well cars and maxi stacks anyone know...
This horn could be used on the sd70ace this K5LLA os what thundercabs originally had wich is also the type of ACe in game it makes no sence to...
This Is late but if they did add the SD70M they should add the option for a red stripe version and the number font be made the correct size and...
UNION PACIFIC Wilmington Subdivision[ATTACH] The route would be in LA it could connect to the antelope valley line I'm talking about the freight...
Would it be possible for DTG to use mods on something like train som community and use them in a loco like the sd70ace or sd40 since they have the...
It would be so nice to have the sounds of searchlight simulations and the modeling of TSW
[ATTACH] [ATTACH] [ATTACH] [ATTACH] This Upgrade would include model upgrades for SD70M/SD70MAC/SD80MAC/SD90MAC(Window shape upgrades)...
[ATTACH] [ATTACH] Just FYI the correct fonts for the union pacific BUILDING AMERICA logo on the side of locomotives is PIXymbols Hwy...
Is there anyway to edit the model of a train like up sd70m I want to correct some things but don't know how I heard you can by editing the gepcdx...
On all of the union pacific locomotives in the game the numbers on the side are a darker shade of red then the red stripe also if it has the UNION...
Is it like an option and does it work for trains that are not associated with that route
There should be a feature were custom Liveries can appear on routes as ai of static trains
Cant say im surprised they charge all this money and dont bother fixing anything and you know they see the problems bieng pointed youd be lucky if...
Its the wrong one the correct one is highway gothoc font or atleast it looks extremely similar the font in the pictire us real life showing its...
For the Up heritage pack there is a weird texture issues or something it looks like also the font is wrong on the heritage units the actual font...
Does anyone know how i can edit the sd70ace model because the window shape is inaccurate and i want to fix it also theres other inaccurate stuff i...
Yeah thats what i meant i think i worded it wrong
When you activate the horn it should drown out all the sounds like engine prome mover and bell also ambient since the horn is so loud for Sear...
I sadly cant because i have no recording stuff and i live near no trains
I heard that SS refuses to hepl dovetail with sounds so i guess SS is not an option i remember emailing them and they were kinda rude
I think the K5LLA on the BNSF ACE is a 2nd gen but we need a 1st gen thundercab aces usually always had 1st gen and they are also quite beautiful...
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