I just work here man, my involvement with this content started with fixing a nasty signalling bug four months ago and that was pretty well all I...
Delivering a complete system in core means that implementing it on every relevant station in the future should be as simple as providing the...
Within Dovetail Games, and I know you might laugh at this, Audio Designer and Software Engineer are different jobs. Developing a complete...
That's a routebuilder's reference point that's been marked as "Hidden in Game" but not as an editor-only actor, so it's been packaged into the game.
Does this happen regardless of how you arrive at those stations? The examples you've given so far involve driving to them, if you spawn on foot at...
Just to confirm, you're not using any mods and your graphics drivers are up to date? The textures for the PIS font getting corrupted isn't...
I know what's causing this and I've got a fix lined up (in Core, so applying to all routes). As always, can't promise when it will launch because...
Not related but thanks for the report, I know what's gone wrong there (my fault).
In most cases I think this is the flying camera clipping with the boxes placed for audio interior sound effects. Those volumes need to have...
There's a layer of scripting in between the HUD and the levers in the train. I think this is a simple oversight. I'd have to check but there's...
New York Trenton has a similar issue with passengers that I have found a fix for. Obviously that's not the only issue with that route right now...
I have found the exact cause (corrupt asset submitted in August which got bundled in for TSW4 but hasn't made it to any patches for TSW3 yet. For...
I'll look into it tomorrow. We made some changes to the pathfinder and timetable systems (to support the new content and free roam) and obviously...
You "just" need to set the parameter but you also need to measure and ensure that it's having a meaningful impact on performance. When I did so (a...
For technical reasons right now it's not possible to promise an explicit shader precompilation function if we switch to DX12 (for reasons related...
DX12 is faster in general but tends to introduce more hitching on the first run-through of the level (making the PSO cache, funnily enough) It's...
Per the Unreal Pipeline State Object Cache documentation [1], the PSO cache is not functional in games that don't use the "Share Material Shader...
A proper fix for services taking the wrong path on timetable resume - that's a dance between the timetable, pathfinder and dispatcher in action....
DTG's main office has a (WIP) model railway on site, the 3d design of which was validated in TSW back in 2019. (we had a 2d track plan, we wanted...
From Train Sim World 4 we're making an explicit effort to move common assets into shared core libraries to reduce download sizes (a lot of our...
✅ Correct Answer
There isn't built in support for mapping software - the workflows at DTG are based around Lidar, Google Maps Overlay (pretty exclusively) and...
Yes. 3rd parties who have signed a contract with dovetail recieve significant technical support. If that technical support is escalated enough,...
We did not rebuild the TSW2 routes from scratch to put them into TSW3 or TSW4, if that answers your question.
Yes. Exactly the same tools. Being able to simulate and package your own timetables is a top priority for us. I think people are going to be...
Oh that's actually a way better way of doing it. I think the specific case I was thinking of was a track that is turning towards the right (with...
I want this to work (after all, it works from Epic or Steam), the issue is if the editor will be able to reach into the Windows Store install and...
Track Answers. I'm not a track guy but I do maintain the tools: Some track on some routes is set up to blend ballast colours (like the german...
Just as a quick word on this, the assets that you name are files associated with livery editor decals for the Weather Themed decal pack that came...
Brings a tear to my eye. Listen if you're going to disassemble TSW3 at least find some of the cool debugging tools.
By the way the behaviour where train lights get brighter when a route is using the new skies is part of TSW itself - it's so that if you bring a...
I fixed the underlying issue on 10/11/2022, it's just waiting for QA time for validation and integration I believe. For any friendly DTG staff...
Corect: Rain/snow capture requires rendering the area from a top-down perspective, so if there's more stuff around the player, that will be more...
Okay, getting the impression there's some confusion about how this works, (along with some posts from last night that I skipped over) so let me...
Hi, I don't post on the forums but I'm making an exception to explain why we're going to bring Add-On Manager to PC and what it means for mods as...
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