This is How the footbridge used to look[ATTACH]
Yes it is, moved in the 1990s I think. Here's an image from wikimedia[IMG] This is how Chappel footbridge used to look
I have updated and imported a few more assets, here for example is the Sudbury footbridge, most of the signal boxes are done and working through...
First attempt to make the model in unreal looks OK, the texture gives it the new build appearance at the moment [ATTACH]
After some blending, I have the initial signal box kit ready to test fit into unreal [ATTACH]
I think I am getting the hang of modular signalbox building, doing this will save me a lot of time as I build out the route. I can also use the...
Some Progress, just trying to get to grips with modular meshes, looks like a good way to create Station buildings & signal boxes as most use the...
Great info here, just starting on a station right now. so far I have just imported a static mesh from Blender and textures, but looking at other...
Thanks, It looks like the way to do this is to create new blueprints that references the original in your route, I've not seen this documented...
I have been trying to copy signal blueprints from the UK content folder into my route folder so I can customise it to include different signals...
I try to follow LIDAR as much as possible, as it means less altering of the terrain. Also as I am working on a disused route, LIDAR is the only...
Some progress over the past few weeks, but some challenges with PC Editor slowed things down. All Stations and sidings have been laid out (except...
I have now updated the route to include Bury St Edmunds station. Some other sections have been tidied up and scenarios refreshed. The Class 15...
From my personal experience. I found that the route I created was also affected by this issue. I resolved it by doing a simple track edit and...
This is why they have stopped development of tsc, lack of new sales! As long as they don't drop support, then we're OK.
I am trying to add semaphore signals to a route that has single lines between stations. Are there any basic tutorials or instructions on how to...
Here it is, slight lack of scenery at the moment, just testing migration of assets from TSC[ATTACH]
I'm open to offers :)
Just laying track at the stations, here is Sudbury for example. Nine done about another thirty to go.. [ATTACH] Chappel & Wakes Colne, easy to...
I just fired up the game and no updates yet @20:40z 22/05/2025
While it is preferable to complete the track and signalling as one project, I've seen videos from route-builders who recommend the track be...
Progress to date, all tiles have lidar and basic track layout between stations, this will keep me busy for a few years.[ATTACH]
I remember when I merged two routes, the tracks tile from the doner route replaced the tile on the original route. You need to choose carefully...
HI All, over the past few months, I have been building a "raildriver deluxe", this uses CobraOne's code and Arduino controllers. Here are a couple...
Check out CobraOne raildriver mod, somewhere on this forum, it will export the data for the arduino
As far as the future of TSC is concerned, I really hope that the game is supported for as long as possible and when that is no longer possible,...
I suspect that it is reasonable to assume that all development of TSC has ceased and all the DTG resources are now working on TSW. We can only...
I expect it will take se several years to make, but I can reuse all the custom assets from my TSC stour valley route. Tha route is nearing completion.
I am planning to recreate the disused lines between Mark's Tey to Shelford via Sudbury & Haverhill, including the branches via Halstead, Lavenham...
They sit well on the platforms as can be seen in the video review below. [MEDIA]
In the end I simply edited the WherryLines yard track rule to reduce the radius to enable me to lay the tracks and it worked out OK. Thanks for...
Thanks for the replies, I am already using "yard" and the bend radius is still far too wide, I may use a custom track rule if there aren't any...
As part of the route I am building will include a sugar beet factory industrial track layout, I am wondering what would be the most suitable track...
Sounds interesting, I was recently experimenting with importing Lidar files and ended up with scenery assets which had the correct contours but...
Edit: no issues, was a problem with the scenario.
Thanks Jamie, A lot done but still a lot to do before I consider the route "done", it will probably never get finished as there will always be...
I have created a short video showing the Lidar imported terrain [MEDIA] Train Simulator classic terrain is limited to a horizontal resolution of...
In answer to my own question, yes it is possible to create very accurate terrain from LIidar data, but is does require several steps to get the...
Latest video uploads for the Stour Valley line https://youtu.be/DJtNGqoRMgw https://youtu.be/yA8qjQvb_u8 https://youtu.be/ge9RzHImUNI...
Just log into steam and it will be listed there with your games Edit: as above. As for me, 2020 and 5k hours, much of that route-building (fixing...
Birdbrook 1960[ATTACH] [ATTACH]
A few more custom assets[ATTACH] [ATTACH] [ATTACH] [ATTACH]
A few more images.[ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]
Latest update to the route progress, Over the past few months, I have been improving the station assets and adding in custom buildings. Here are...
[ATTACH] Sudbury station 1960 verses 1970[ATTACH]
make a copy of the railworks folder, then use steam to verify and then restore back the copy
What hardware are you using and are you getting errors like this:- TgPcDx.cost" -r "D:\SteamLibrary\steamapps\common\ts14Alpha\Source"...
This seems to be more likely to be a compatibility issue for PCs with an AMD processor, my PC has an AMD FX(tm)-6300 Six-Core Processor, is...
I have been using Blender with the existing Blueprintdeitor2 successfully since I started route and asset building. Now when I try to use the same...
[ATTACH] Last train ever to run via Cavendish on 4th March 1967.[ATTACH] [ATTACH]
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