dodgy assets (if they are lofts) or view distance (if they are scenery items).
I have made loaded wagons by altering two elements in the bin: 1 - change the 'mass' setting to reflect the loaded status (e.g. a 16ton wagon has...
I don't believe that there is. Your best bet is probably to create loaded clones and then use them instead - hpoefully someone here can advise on...
If those are scenery assets then check that their visibility setting is set to 10 in the editor (always visible despite user detail level)
TSC seems to have slightly flaky memory management so I always close browsers before playing as they can take lots of memory. Many not be an issue...
Without other games (or other heavy-duty software) running
It shouldn't matter what else you have on your machine as long as the other games aren't runing simultaneously. In theory even that shouldn't be...
You have a fundamental problem with your machine and TSC as it is currently setup. If your X15 is the Alienware one then it ought to be completely...
That's a shame but it at least shows the problem isn't just the utility (slightly selfish view I guess). As with the track issue I think the...
Sorry you are still having issues.Sounds like a variation on the track issue. The utility works sequentially and the areas of overlap may be...
I've just come across two scenario packs for the route from Leonard at Golden Age developments - they are set just pre-war (late LNER period) and...
I could send you a copy when it is ready(er) as I'm sure he would be happy for it to get a wide audience - though I wouldn't put it up on a...
I'm still doing occasional runs. Currently tidying up Jetgrif's Settle-Carlisle retro route.
You can turn on the tile boundaries in the route editor (its the little circle in the bottom left box - hover over each one to identify it). The...
Glad you've got a result.
The texturesets are defined on mixmap tiles using a hex? code which defines the textureset(s) being used in each 8x8 section of that tile...
You mean 'cheating' and using the same textureset name but pointing it at a different texture? This will work but may have unexpected effects...
Sounds funny (duh). Try a blank area in the route and see what it does there. Check different textures in that route and see if you can change any...
I'll be sorry to see them go - I like their products and they have a good attitude in my experience.
Could well be. if so then you'll need to add one or other track in manually. if itd only a few tiles then should be doable. good luck
You can use this rwp to change the kuju and RSDL 3d trees to use the AP ones. You need to have installed the AP pack first......
So the crossing at Copenhagen is ok but a section to the West isn't? Two thoughts: you haven't included that section in your coordinates...
no - because it isn't a user-ready piece of software - I did it (13 years ago IIRC) to do several specific things for my route - it wasn't...
So in this case the track you are adding is ok but the track you are adding into has gone? Is any of the target route's track still visible - if...
To recap: you have successfully copied the desired scenery/mixmap/lofts/terrain to your new route and are happy with the result? you have run the...
Oldvern - For me there are two different elements - my route is so large that track edits take ages to save - and the old bugbear of the new work...
Good to hear that got it sorted - presumably there is a slight pack difference between the two routes and you were unlucky to get the duff one!
Thanks for the info - I went round checking links a year ago but not since - I'll update. Cheers
Thanks heardturkey. I suspect that a different set of preloads are referencing the route for Black 5s but that will be something that the OP can...
So, in theory that rules out the drawdistance issue. Also, if it is a signal they are usually defined as 10/10 in the model so they should always...
Hi Peter - I'm assuming that you're referring to drawdistance and the way that this makes assets invisible at reduced levels of details? Apologies...
Damn - sorry to hear it. I understand that backups are a good thing ;-) Have fun with ECML/Cambs etc.
You also need to chase down the preloads for any Black 5s that you have which reference Trent valley and edit a few out!!
Thanks for the kind words. Good luck with the texture change.
1st question - do you own the 350? If so then go to its assets folder and look for a subfolder called Preload. This folder contains defined AI...
Yes that was me. Re your problem - so it isn't using any special textures at all which means that if you are seeing two different textures then...
The route can only have one terrain definition file AFAIK - and it is quite possible that it is ignoring both the ones you are looking at and...
You could sned me the relevant file and the name of the texture of ballast that you want and I could probably alter it for you. It's not hard to...
You can change the texture set that the texturemap file uses for that texture. The file is a bin file - usually under [route]/environment/terrain/...
Do you mean one specific quick drive or any of them? Love the error message BTW - 'argh' sums up quite a lot of feeling about error reporting!
Good to hear that you've already spotted and dealt with one issue. The clone 'tool' doesn't play with .ap files so if the route was inside an .ap...
As in the case above your post: If the 2d map shows the track then one possibility is that you have a different track type in the source route...
Don't get your hopes up - logmate spews out all sorts of irrelevant stuff which you can't usefully filter out - very frustrating if you are trying...
None of us are paid to be a helpline, my friend, and constant requests for more and more help can be a little annoying. You seem to have...
I'd take issue with the statement that 'most BR locomotives have already been done' - there are loads of Grouping-to-BR Eastern Region/ex-GER...
Check that you have read/write permissions on the file. The search/replace function on a single file works fine.
It is an editor. So you find the relevant string that identifies the track asset and do a bulk change. If you don't know how there is a manual...
You use RWTools to edit the tracks.bin. Don't forget to backup first.
No error messages? A 'clean run' - just no track? Have you checked to see if there are track tiles where the track would be? One possibility is...
There is a separate process for merging the track - have you done that? Did you back up the target route first (if not then do so).
Separate names with a comma.