Have you put in road splines yet or is it just material work?
Just need to fix the numbering and attempt to lock the gangway. [ATTACH][IMG]
Got a little bit of spare time over the next couple weeks so I'll be making this and hopefully releasing it. [ATTACH] It will most likely also...
There go loads of places (WCML south, the new ATS route, SEHS & BML)[ATTACH]
We could even get some WCML ai at Lichfield TV low level
Quick update, Development is almost non-existent at the moment. The only things I am doing are small projects such as this stop board:[ATTACH]...
Just a few images to share tonight. A few changes have been made since then which aren't ready to be shown off just yet! [ATTACH] [ATTACH]...
It would be cool to have them as drivable as they add slightly more gameplay opportunities.
I finally set up the gantries for the WCML OHLE. I now realise how to properly setup OHLE masts in the editor. All that needs doing is wires then...
I finally remembered to import the entire 319 in for scenery at bedford. [ATTACH] [ATTACH] [ATTACH]
Now with route accurate posters :)
Turns out later in the week meant the next afternoon. So here's the result of that: [ATTACH] [ATTACH] [ATTACH] [ATTACH]
The branding is now applied in-game and should no longer have the animation issues. I shall test this later on in the week! [ATTACH]
I'm going to try and redo the branding as my current approach is by altering the model which seems to keep causing animation issues. I belive...
Thats not very helpful. Also the one already made was the 2017-2018 WTT. I think with the station directory, you'll need to make a new route...
I did this as a test. Possibly as a future project but mainly to get more practice of making reskins and the like. [ATTACH]
A bit of blender work today[ATTACH] [ATTACH]
If you're in the Train Sim Community discord then its here. If not, you basically need to copy that diagram in your landscape material
A little bit of a "change in scenery" here :) I've modified and upgraded the landscape materials using a global overlay that Ethan Tait showed off...
This week's midweek update: I have no idea how to use blender properly.[ATTACH] (Ignore the maps not perfectly matching the platforms, it won't...
I don't think the 47 being a cooked asset would change much considering someone is making a loco using the 4F simulation/setup and it seems to be...
they never ran on that route. We will most likely not see any GA routes or stock until 1st of October this year as that's when it becomes...
We don't have any route it could run on really.
Hello, I made a reskin for the Class 150/1 which does not have working animations upon reimport. The unmodified interior works as normal and the...
Doing texture stuff has helped me get the hang on blender in preparation for modelling stations.
Here's some images I nabbed off the TSC discord.[ATTACH] [ATTACH]
I'm back now. Going forward, I'll probably post maybe once a week rather than every time I work on it. The Bletchley Flyover is now in (which...
I'll most likely take a break from this project for a little while to work on other non TSW related projects.
Here's a few of the bugs lol
I'm doing some testing with the liveried 150/1 on the MVL route. Not all signals are in yet so not everything works. However, this test has helped...
I've blocked out a few structures in UE using basic shapes before exporting them into blender for actual modelling. [ATTACH]
I do belive there was a lovely transitional period with the London Midland 150s/153s at bedford, and the 319s,377/387s & 700s all operating at the...
A few things to share tonight/this morning: I've finally fully completed the 150 (interior and exterior texture changes) including making the...
The class 150/2 from the TFW route isn't the same spec (different headlights) and is a different subclass to the Class 150/1s used on the Marston...
No new images for now. I've started work on Bedford station as that's the major one that needs doing. It's mostly blocking out the footbridge &...
I've just done a check of the millage of each of these routes (apart from SLN) London to Peterborough - 76 Miles & 29 Chains London to Leicester -...
I've finally completed the 150[ATTACH] [ATTACH] including some interior retextures.
The green lines are just road splines I placed in the landscape mode. I just placed them based on the road height compared to assets such as OHLE...
So I imported something I had laying around. Will probably just have it as a static object in either Bedford or Bletchley Depot. [ATTACH] [ATTACH]
I've gotten the old regional railways branding out and the LNWR Branding in. I've also changed the data panel to say 150/1 instead of 150/2. I now...
The only thing I can think of at the moment the formations possibly not all being in the same plugin as that has been known to cause issues in the...
I've finished the livery except for the branding. This is for the DMS and DMSL coach, which I've realised use the same UV map, saving so much time...
Here are some posters for the 150 interiors. I believe it is possible to replace the seat texture so I will attempt that over the weekend....
So, I've imported it into the game and fixed some of the texture glitches near the doors. [ATTACH] [ATTACH]
I’ve finished the livery on the DMS coach. All I need to do now is add branding (somehow) and import it into the game. I might be able to save...
So, I've made a start on doing the LNWR livery for the Class 150/1. It seems to be going well so far, the UV map is really weird which is annoying...
jesus that was quick
Oh and the numbering has changed as well and should hopefully be working.
Not much of an update for today, I'm just learning how to reskin the 150 and make other changes such as posters and (hopefully) seat moquettes....
Here was the result after importing.[ATTACH] [ATTACH]
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