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Great work, looks fantastic! Always if in doubt try ctrl+a :D Are doing the texture work inside Blender?
You should be okay with it, things will be slower, but useable. RAM is really helpful for UE4 and is usally the easiest part to upgrade. It's...
I'd love to see an example of how a locomotive is set up in Simugraph. I'd like to see also some documentation on quality standards for producing...
I'll be modelling for sure, infact I've already started on a couple of things! I think Train Sim Community is a good option, it's already where...
Sounds great! Yeah I imagine so, we will see what can be done with cargo loading, could be a really interesting thing to exlpore! Been getting...
There is the German Roos-t 645, which is similar to the KFA's I think it comes with Ruhr Sieg Nord and maybe some other German routes
I see the doughnut tutorial by BlenderGuru has already been mentioned which I would also really recomend as it covers most of the tools you will...
Looks absolutely fantastic! The clutter is spot on.
Very well said! I'm really excited for the future of content creation in TSW. Game dev is a crazy complex subject, to open up in house dev tools...
Thanks for the clarification Matt! Sounds super interesting and a lot to sink our teeth into. Really looking forward to see what the possibilities...
The most important part will be access to their custom tools for track laying etc these are the things that are currently far far complex to...
Working in 3D with Blender etc can be a little daunting at first but all I can say it is totally worth it, especially if you have an end goal in...
Yes you could see a lot of time and effort was put into the production, nicely formated and still managed to keep an openness. Really enjoyed it!
Yes I can imagine it would be a bit much for one person to produce an entire loco. But a start at everyone having access to the same tools can...
Yes it will be interesting to see how it will function in reality. I'm interested to see how Simugraph works in reality and am curious to see if...
I'm Really excited for the editor tools, it's really going to open up the game to so many possibilities. Also I'd also like to shout out the over...
Looking Great, some really nice environmental details!
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