Before [ATTACH] After [ATTACH]
And now for some reason all the trees between Rhydyronen and Brynglas have dissapeared
[ATTACH] [ATTACH] Rhydyronen Station
[ATTACH] I borrowed the caravan asset from the West Somerset route, and started work on the caravan park at Rhydyronen
It happens, i've been splitting my time between the locos and the route, so when i get burned out on one, i can work on the other
Brynglas [ATTACH] [ATTACH] [ATTACH]
Ohhh thanks i'll try that and see what happens
[ATTACH] New bridge model
[ATTACH] [ATTACH] [ATTACH] [ATTACH] Some more shots showing the environment around dolgoch station
[ATTACH] Dolgoch Picnic Area [ATTACH] Dolgoch Station Buildings [ATTACH] Dolgoch Shelter [ATTACH] Dolgoch WaterTower
Revisting Dolgoch [ATTACH]
Yes, its all TSW, and theres no way to test it yet as i havent got any of the locomotives working, and none of the current locomotives are...
Hey Danfr can i ask what settings you're using for your materials/textures, mine all look washed out.
More images from Quarry Sidings [ATTACH] [ATTACH] [ATTACH]
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[ATTACH] Been playing with splines, and made this slate slab fence
This happens sometimes, In my experience some files just cant be copied. In some cases you can work around it by creating a child blueprint and...
The hardest part so far has been getting the route selectable in game, TBH im not sure how i managed to do it, i tried documenting the process but...
Pretty much just a waiting game, i have stuff to get on with for now, like getting Trecwyn and St Cadfan working. And when im not in the mood for...
Simulgraph will be very useful for me will be watching this closely.
Not much to report, still waiting to hear back from Dovetail to see if i can get a bit of help with the steam locos, until then some more scenics...
Have just about completed the first scenic pass of the route between Abergynolwyn and Nant Gwernol.
[ATTACH] Abergynolwyn Looking East [ATTACH] Abergynolwyn Looking East
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I was getting a bit overwealmed by all the buildings i needed to make at the west side of the line so i moed to the far east of the line to work...
Thank you much appreciated
Hi DTG Alex Mentioend in the chat that i was looking for contact info the 3rd party developer route, just posting here so you know who it was on...
I have almost completed the models for 11 and 12, they just need a simulgraph adde, then the coaching stock and waggons can be worked on. I have...
Started adding some detailing to the map in some locations [ATTACH] Pendre Yard [ATTACH] Dolgoch Station [ATTACH] Abergynolwyn [ATTACH] Nant...
have you painted the guage needles onto the mesh or are you modeling them? from what ive seen looking at the blueprints for the 08 the guage...
I do have a model for Skarloey i took a break from Working on Trecwyn to extend the line up to Pendre, the yard and buildings are all templated...
Cant argue with that, its how i got into trains in the first place and i properly fell in love with the railway when i visited last year.
Two for the price of one [ATTACH][ATTACH]
Still working on No 11 and No 12, but until the model is textured i cant really finish animating it. [ATTACH]
Yeah free roam is how i test everything
[ATTACH] Textures and Materials are the one thing i've never really been good at in the past i've gotten away with it as the locos i built had...
Its in the Route definition file under spawn points [ATTACH]
Update Time! This time i have something relavent. [IMG] I made the cab doors open and close. Granted the locomotive is hovering 2 feet of the...
A couple of screenshots showing Trecwyn sitting on the rails correctly, Next up comes the dreaded Simulgraph and trying to get Number 11 moving...
So i have
[IMG] A little more progress on Talyllyn Number 11 and by extension Number 12, i can now spawn the loco in and make parts of it interactive. Still...
Never mind i think i fixed the issue by creating a new Rail Vehicle Definition file and giving it a slightly different file name. Originally i...
Return of the problems thread, This time im trying to add two locos to the game, Talyllyn No. 1 and Talyllyn No. 11 The problem is that Talyllyn...
No i used the offical guidance and did trial and error to get my way through it. I do have a demo route plugin which has the bare minimum and a...
I've noticed that too, i moved on to the Diesel locos so i could try and figure out and reverse enginer the Simugraph, have you tried looking at...
Im going to be working on steam locos for my Talyllyn project they're pretty intimidating, could i asked you some questions i get stuck on something?
I have Models for Numbers 1, 2, 3, 4 and 6. As well as for Numbers 11 and 12. Only 7, 5 and 9 have no model at all and need ones built from...
Not a massive amount of progress for No11 [IMG][IMG]
Separate names with a comma.