Halo issue? Headlight flare? None of the fixes in 78.1 are included in 79.0. 77.6 became 79.0.
Check that you are not using the public beta. Verify integrity of game files
Wouldn't be any problem having a invisible loco couple to any stock (as long as the couplers match) But you would end up seeing a train drive...
Tomorrow is the TSC livestream, probably not the release of the "update"
Yeah, I can't find it. Hopefully it is just temporary/mistake. Maybe they are releasing the TSC 2025 tomorrow, didn't I read 23rd october somewhere?
The files won't be in the Content\Routes folder. Check in the RailWorks\Assets for any folder named Developer\CrouchValleyAssets or similar. I...
Take a look in this forum thread on Steam, especially post #12 Maybe it is possible to use an invisible loco that has the instructions, so that it...
Both ACE and DDS are supported in Blueprint Editor. But when using DDS it is important that it is saved with the correct compression. BGRA 8.8.8.x...
In Google console you can set an limit for your usage and/or enable a warning email before you exceed the limit. Google Maps...
Do you really believe that my volume isn't set to max?
Try one of these FN + P FN + Alt + P FN + Ctrl + P
I have a feeling that the post is AI generated, it even contained a link that is probably spam. I just follow the signal indication and speed...
TSW 2020: 163 hours TSW2: 85 hours TSW3: 15 hours TSW4: 27 hours TSW5: 10.5 hours TSC: 2519 hours I won't buy TSW6 this time, I'll get the free...
For me it is the * key to apply/release the handbrake. Not sure if there are any buttons in the cab to operate it too.
I could not find anything about handbrake in the manual, but in general you can apply/release handbrake in the F3-HUD. [ATTACH] [ATTACH]
Federspeicherbremse? Check that handbrake is off/released.
After ~8 minutes I was able to tab past the signal. Edit: I'm using the public beta
Is the Settle to Carlisle track electrified in the route? If working with different track rule, make sure that there is a red triangle obove the...
DRA off? ATP on and ready? (if it has this) https://www.armstrongpowerhouse.com/free_download/manuals/APHSTVAL_Manual.pdf
I wanted to point this out too, that the sound in TS is quieter than the YouTube video. Might be that Richard/AP has a better sound card than my...
But what about in relation to your experience in the cab of a Class 66? In relation ot other sounds in TS doesn't say much.
I don't have much experience with Class 66 irl but I find the enhancement pack very quiet/low volume. Maybe a AP thing. I also wish there was more...
The installer didn't do anything after selecting install folder after unpacking it with WinRar (with repair option) Also got some errors with...
Looks like I managed to fix it by installing PeaZip and converting it into a tar file, then extracting it.
I've tried three times downloading vol 1 but it says that the archive is corrupt. Not sure if it is an problem on my end or not. Anyone else had...
Look for a platform characters blueprint, like the one that can be found in Assets\Kuju\RailSimulator\Scenery\Procedural\PlatformCharacters...
Hello, I don't have much experience with OnControlValueChange-function, other than it doesn't always work. I think it only works if you change a...
Have you tried to open the bat file in a text editor to check what needs to be copied?
VirtuaVia360 website shows screenshots from what could be the route in TSW, but I'm not sure. http://www.vscala.pt/ [ATTACH] [ATTACH]
Just tested on an empty route, after painting the terrain and saving a folder named MixMap was created in the route folder. The bin files doesn't...
It is possible to turn off the weeds in the terrain blueprint. Look for flora index and floara density and set both to 0 for the Gravel Track...
I only use the frame generation, since the quality of upscaling isn't the best. Run TSC in window or borderless mode Set the scale you want to...
It is a quick and dirty method of creating buildings for TSC. But I do not recommend it since it needs alot of unique textures and bad topology....
It makes sense if they are animated, since animations are stopped in the editor. So this sounds like an animation issue.
The only thing that comes to my mind is that this might be related to weather/sky dome. Have you tried to change that?
Fade end distance is treated as "render end distance" in current version (77.6b). So you need to set this to a higher value, right now it won't...
\RailWorks\Assets\RSC\P32Pack01\Lights\ Headlight_LensFlare.bin Headlight_LensFlare_Shad.bin
Rail Simulator :)
TrainEmissiveGlow shader. https://the-art-of-rws.blogspot.com/2012/05/how-to-make-platform-light-with.html
2509,9 hours :)
I did test this yesterday, and the track is rendered black in tunnels when you use space bar to view track properties such as speed. Not sure why...
Looks like you have modelled it on the wrong axis. Rotate it 90d.
Running an electric loco needs the track to be set to "electric". And you did this by selecting the track in editor and changing it from "none" to...
Its just like before, if you already have the routes you get the free update. This time the update contains a whole new loading image when you...
If you try to turn a locomotive on a turntable, the turntable rotates but the locomotive stand still and derails (if brakes are applied) If you...
Does it have a dedicated Pause|Break key? Or do you have to use FN+ another key? Maybe try FN + P, FN + Alt + P or FN + Ctrl + P
Adjust the "editor ground offset" in track blueprint(s), this should fix it.
Is headlight flares enabled in settings? Many trains uses this to cast light, but have textures/mesh in addition that are visible on the outside....
Everyone should spam DTG with support tickets on broken headlights, one for each DLC/train that you have where the headlight doesn't work. And...
Are you using the public beta? Haven't had signal issues in the latest stable version, but I don't play that many routes.
Separate names with a comma.