Strange. Do you have any mods for it? Just tested it in a scenario I made and it works. Just release brakes and set reverser to forward, then...
Is it this loco DB BR232? I just tested it in the public beta version and it works. I tested with a single loco in Quick Drive. If you roll back...
I haven't released this project. But if I roll back to 75.8a there isn't any problems with the light flares.
It happens both day and night. Earlier I could see the light flares far away (>1000m) from the loco, now it disappears like ~30m from the loco....
Route markers dcsv file can be found in the provider/product folder within Railworks\Assets. Not in Content\Routes. Normally it is located in a...
Just tested and yes, something has changed. I would call it broken.
Try to add lua-debug-messages. -LogMate -SetLogFilters="All" -lua-debug-messages
What does the error say? Try to run it as administrator.
Thanks for the update. Had a quick test with BPE2 64-bit. It doesn't preview any blueprint (no mesh or childs are loaded in the preview window)...
Surface is set to TS Material. This is something I've only seen on imported IGS models. Use Principled BSDF instead.
Did you import an IGS to Blender? Are you using any nodes? Imported nodes (TS material) can cause problems. Try to delete the material, and add...
Check for any empty material slot(s) Can you confirm that you are using briage 3.2.10?
Haven't seen that error before but it looks like it is related to the material. I will ask on the Briage Discord server.
If you don't have the textures in the default "Texture" folder then it migh give an error on export. Sometimes you need to check the "use raw...
Use Blender, don't waste your money on Autodesk products. Get the latest version of Briage here https://devmares.com/en/content/6-briage I use...
On the lower left tab you can set it to snap to track or road. [ATTACH]
The following errors will for sure cause trouble. 165 = Unable to execute non-function: OnControlValueChange 165 = Unable to execute non-function:...
Sounds like a script problem. Have you used logmate before? If not, try to use this in the startup settings:-LogMate -SetLogFilters="All"...
Google images imported as decals, if I'm not wrong.
Adding a turntable to a route and connect it to existing track network in 76.3a makes the sim crash when driving a loco onto it. Works fine if you...
I understand. I guess lens flare is a part of light flare irl. My head is just twisted around how it works in TSC :) So the lens flare effect...
This is the lens flare part of the light flare. And it doesn't look good no matter how much you adjust the values or changes the textures since it...
In my opinion light flares look much better (when implemented correctly) They are a lot easier to implement and script than nodes in the geometry....
It replaces V1.
Have you locked the framerate? I've set mine to 120, I don't need my PC to work hard to give me 800FPS.
If I'm not wrong, once a texture is loaded in TS (and in memory) it won't be removed until you restart the game/scenario. So my guess is that you...
If I'm not wrong the game engine shares alot with PS2 actually :) First off all you need to have good enough specs to set everything to max in...
Still running off screen after the update. [ATTACH]
Have you tried this site? http://www.viewfinderpanoramas.org/Coverage%20map%20viewfinderpanoramas_org1.htm
Same here. Is the pending update safe now?
Haven't done much in TSW4 editor lately. Been re-modelling a lot of details on the loco, corrected some mistakes and added more details. I'm in...
Looks to me that you are trying to save it to the Core folder. Save it to your plugin folder instead....
Thank you! I just hope they didn't promise any release date for it !! :D ;) I have a DSB MY livery ready - I'll post a screenshot of it soon.
You can also go to editor install folder ..\TrainSimWorld4MOD\TS2Prototype\Plugins and locate your plugin, then drag the file(s) back into the editor.
That is correct, made a child bp and removed its skeletal mesh and replaced it with mine. Had to scale down the cab a bit, and move door...
Right click the route timetable and select "Set as play in editor timetable", and/or you can go to Edit->Editor preferences and type in the...
Go to File->Recent levels (or something like that) and you will find it there
With the CJP F7 as a base I've managed to get my locomotive running in TSW. Still heavily in development, both in Blender, Substance Painter and...
Take a look in the mesh folder for existing track. I do not believe tracks are made in that way (like in TSC) Make the meshes equivalent to the...
Same problem for route level map. Its gone when I restart editor, have to make a new route and all the content is then back so nothing is lost. I...
When you place the diesel cube on the track the green arrow might point away from the loco. If it is pointing away it won't be possible to connect...
Would be great to get some pointers on this in advance so that we at least download the correct data.
Some more examples here to look at https://sketchfab.com/miguelbandera/collections/trains-photogrammetry-scans-e7e54120aa8a4d9c82f27157aa4e71ab...
If you import the model to Blender you will see what I mean. It is just a big mess with vertices and triangles everywhere. Reducing it to...
You can't just import models like that to TSW or any other game engine since it most likely will have millions of tris. Looking at that mesh in...
I follow a simple rule for this. If it is metal, then metal = 1 (max) Either something is metal, or it is not metal. Quite simple. Use roughness...
Rolling stock are imported as skeleton mesh. X+ is front, compared to TSC where Y+ is front. (Blender) From what I have seen in TSW files locos...
We need a tutorial on how to prepare rolling stock in Blender/3ds max. I know it is a bit different from the way we have made models for TSC....
No problem using both electric and diesel mode. All you need to do is to add the diesel unit/cube in scenario editor. But if you want an AI to...
I recommend the Train Sim Modding server on Discord, I don't have the direct invite link for it but you should be able to find it on the community...
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