I wish people stopped talking for DTG and come up with poor excuses why something is this or that. You gain nothing by that other then them doing...
The weatheroccluder has a shadow enabled on the box, I dont know if that could cause the issue and I dont have much time to check more into it atm.
I checked the other Dresden in Tharandter and it has something interfering with the shadowcasting. Like it's showing/hiding a shadowbox when the...
Any pictures of that issue? I dont see any black polygons here. [ATTACH] [ATTACH]
Testing and DTG.. Sounds almost funny.
One thing to beware of is that the 4.26 engine in the library is 4.26.2 and not 4.26.1 as used in TSW. Just so you know if anything weird happens.
Let's hope so, but i'm afraid it wont be done any time soon, based on their silence.
I bought TSW4 on PC specifically because it is needed for the editor. When can we expect a update on these problems? It's almost week two of...
There is a icon left to the Googlemaps icon in the preview window upper right. It contains the station markers. Have you tried clicking one? [ATTACH]
TSW4's registry entries for GameData and KnownContent get their checksum values renewed every time you play the game. I wonder if this is how it's...
Which is only a good thing. Hopefully more TSW4 mods from you soon.... There is some weird problem on what files can be packed, some trigger a...
Nice to see your mods, looks much better! But this should have been a default feature in TSW, to set and save your position.
Yes indeed. I think they loose their clothes sometimes also.. Aka, the bang train. Edit: Like the hair from the receptionist when the camera is...
I have very little stuttering overall and not annoying. But this issue was something else and was not the "general caching" problem. Hopefully a...
A nice feature for the PS5 Dualsense gamepad would be a strong haptic feedback on the emergency brake function. So you have to push in harder to...
There is also a lighting issue on some in-cab passengers. Most noticeable the shining hair and/or total black asset.
Guess I was on the right 'track' with a possible passenger issue.
Maybe not highly specialised, but different. I'm sure you can read between the lines what Maik means.
There should be official source materials made available to use in the Editor. You can't expect people to just make materials (that most likely...
The pausing is a different issue then the shader caching stutter. And isn't it better to use seperate single timetable files instead of one huge...
After a quick look, there is a lot of npc's loaded in every train in the station at NY-Penn. No idea how they are loaded or kept in memory with...
Not using any custom liveries here.
The PS5 version is much better, It doesn't have the skipping issue I have in the PC version. But.. it does have the occasional hitch (not too...
Same problem for me, just moving the joystick up and down in the cab at NY-Penn results in a hitch every single time you move. This doesn't look...
He is a dev from TSG. So i'm sure he knows a lot. But the public version is nowhere near as usable (at this time) as was made to believe.
I would like to know if you tried the PUBLIC released editor and how much you did in it.
Rapid Transit and Rhein-Ruhr Osten are added. With soo much DLC it went surpringly smooth tbh.
A bit offtopic. But it's nice to see TSG/Skyhook/DTG helping out.
It can crash because you might add stuff where you shouldn't/can't. Where exactly did you lay a track? A new map tile or editing a existing map/tile?
I doubt people want to have patches for GB sized PAK files. It would take much longer to patch/crc check all files then to download new files.
Right, the mesh import is easy. The materials needed was a bit of a problem.
where exactly is there a spelling mistake? So I can check the Steam version and PS5 afterwards.
Yep, same.. The difference is night and day. :D
He could say what he wanted no? The consequence was a ban, but heh.
Surely it wasn't just for saying it shouldn't be released with the bugs? And if it was, make your own group with your own rules.
Not sure how the official editor will handle 3d models or whats included for 3d programs but you surely need to have the right materials added to...
Can't you edit a texture and edit a material (M_LedGlow_01) in your editor? "ParameterInfos": [ { "Name": "Lens...
One other thing I wonder about, is how many caches is too many? DX, Nvidia's caches After first run of a route I have very few hitches, I dont...
Most likely yes, it's very hard to find out what though with poor access to the engine itself. It could very well be the shaders themself. The...
Me to, forgot to mention that. A bit of money to pay, but worth it if you are into modding.
It's far from being as primitive as OMSI is, but then again it's not their primary focus. TSW is not optimised as it could be, that's true. But a...
You need so much time to cleanup and fix the result that you are better off using it as a reference as suggested by Thomas9970.
Everything is possible with enough time and knowledge... I assume you only want to use them for yourself and not release them?
As I said before, I hardly have stutters and mostly when compiling shaders. Believe me, i'm the first to complain on issues, but this aint one of...
When using photomode some distant trees have their leaves become transparent while the trunk is fully shown. Screencapture (Win-Prntscreen):...
Very nice.
------ Your settings: r.ShaderPipelineCache.BatchTime=1 r.ShaderPipelineCache.PrecompileBatchTime=1 r.ShaderPipelineCache.BackgroundBatchTime=1...
No idea why you have stuttering on a 2080Ti.. Lots of background crap running?
Improvement due to shaders being used again doesn't mean they can't gain (a lot more) "free" resources by optimising UE4 to enable higher...
On what kind of drive is your OS installed? HDD or SSD? When I had a 2070 Super I had very few stutters and with .ini tweaks (mostly a lot higher...
Separate names with a comma.