Three things I'd like to see fixed as of the current things we've got access to: the flares issue, not being able to add trains into portals ( to...
While I agree that AP's scenario requirements are rather complex and pricey if you're new to the franchise, I still think this is a better...
Did the IC cars get any modification to make them work with Vectron's door control system? Or the Taurus? Which locomotives is the IC cab car...
I figured that it could be the case where it is more audible in one cab than the other. Thanks for replying! :)
I'm loving it very much so far, but there's one thing on the sounds that I notice a lot and that is the lack ( or very silent ) sound of the...
I really wish DTG would look into the issue of the trains sounding their alarms on AI-driven trains. It can be quite nerve wrecking at the NY Penn...
I have never mentioned any "copy-pasting" before Matt's answer on this topic. Hence I even mentioned there could be limitations I wasn't aware of....
That is understandable, though at the same time I think in the long run it is worth to give things a bit of love and care. See their effort with...
Thanks for your response, Matt! I appreciate it! I figured it isn't as easy as just a copy-paste process, but it is a bit unfortunate that it...
So.. I thought I'd just write this feedback to DTG, although I am sure many more have mentioned it before. Something that I have complained on...
You don't even need the CTRL. The Taurus' roadrunner is triggered by tapping twice on the throttle alone. So, twice on A.
It isn't exactly invisible, it is there, but behind the driving console / panel. What is weird is that you're able to operate it with the mouse,...
Road runner is there, but unfortunately it still uses the old implementation of it as they did for the original BR 182. It reacts only if you...
So far I noticed it on most freeware Czech routes and K-Trains' Traxx, for example. It would require to do some digging if there's anything...
Were there any changes on how far the light flares are rendered? I have been noticing that they are not rendered after a certain distance.
Wait, do I understand correctly that in order to get a mastery reward one must drive over the maximum speed limit allowed on the whole route? I...
There are so many options with simugraph, I'm not sure what exactly is missing at this point. I know for a fact that you can add more node options...
Quick feedback as I keep looking through. I'm enjoying the route quite a lot, especially the 710. :) And I think whoever is in charge of...
RobertSchulz The Transition Tool should be about the same tool as the "smooth gradient" tool on TSC. It serves to create a smooth curve between...
Thanks everyone for your help and advice. RobertSchulz Here's my main issue. I can't seem to select a bigger amount of nodes. And I can't select...
An example of what you can do with this is to change the type of tracks. What I did here was to cut the already laid track where I needed to...
Word of advice: please note that this might not be a safe way of doing things, but I believe this is the way you can change your tracks in the...
Unless this is the wrong way to do it, someone please let us know. But I believe you change the track rule by using the option to toggle between...
Yeah but try and select tracks over several different map tiles.
Yes, I meant those nodes. The problem is, you can't select more than 3 nodes at once. Or at least I haven't figured how to do it that way. Either...
How do I make a smooth, downward or upward gradient on already laid tracks? Somehow I'm only able to select a limited amount of tracks with the...
Basically you must to delete the landscape tile in order to re-generate it with the original SRTM data. I have the same struggle but found at...
I think the team in charge of this are very much on the right track! Again, I think a few adjustments to the frequencies could be done, but this...
On Lukas' masterclass video, he explains how to apply super elevation to already laid tracks ( as that's how it is done on TSW4 ). So having the...
Also on another note, in addition to the feedback I wrote about the BR 111 here (...
I've done several travels on the full length of the route. Despite few bugs here and there, many of which the people here have already mentioned,...
matinakbary this could be useful for the manual :)
You CAN drive regular IC trains with the 103. Found this one! <3 [ATTACH]
So far from the previews we have been getting, one of the things that bothers me mostly is that the little indicator over the power needle isn't...
I'll second that! I was very glad to hear that. It'll be a must buy for me. Just hoping the Taurus sounds get a massive improvement though. :)
Looks like there's a bit of a problem with the documentation. Looks like there's a screenshot repeated a lot of times? Can you have a look?
Today I have completed Coimbra-B railway station layout. The most complex layout so far, but the editor is just so good to work with. :) I did not...
You can make certain locos spawn less often AFAIK. See the 110 on the Dresden route with RE trains. You'll see mostly 146 or 143, but once in a...
Tbh I kinda wish one could drive the 103 on timetable mode with the IC / EC services and not just the special trains. Maybe a timetable mod could...
If I remember correctly, the timetable is based in 2013. You can get some inspiration for trains you could recreate of the same year here:...
This is looking great! Looking forward for updates.
You have been quite productive I see! Nice work! :)
Yesterday I have finished our "A to B" project, the first Portuguese route for TSW4. It goes from Alfarelos to Coimbra-B. Alfarelos layout is...
matinakbary I'm sorry I keep annoying you but once I see something good / relevant for the community-made editor documentation, I gotta tag you....
Thanks for that. I guess it is fair and possibly even safe to assume that deleting JUST the LT_ ( Landscape Tile ) is safe even if there's tracks...
I kinda wonder what do all of the 4 files mean when creating a tile. I mean, I guess "LT_" are the actual level tiles, but what about the other 3...
That is basically what I did to solve the issue of not being able to generate the tiles. It did regenerate the terrain, but I wonder if there's a...
I wonder if it isn't just a normal UE thing, considering that content to be already cooked? I think until now we've always been told that cooked...
Making crazy experiments at almost 5 am makes the whole experience more interesting. So I noticed that besides the "LT_" tile files, there's other...
So.. I have run into an issue. I wanted to regenerate the terrain with the original DEM data, after having done some changes to the tile. Since...
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