Yeah I forgot there is a camera rig in UE haha.
So far been working on getting the tram powered and moving into scenery as there's quite a bit to go through, Been mostly placing roads today.
Well I know modelling so thought well no point reworking other stuff just make my own model it etc :).
1,435 mm
So I've managed to fix the issue. Turns out my wheel radius was the cause. I would like to know however how I could make a basic dc setup I've...
Hi All, I have made the RailCoach tram car and when I put all the numbers in etc I get the below where it's floating above the track but I can't...
Hi all, I thought I'd share my progress on the Blackpool Tramway that I'm building. It's a personal project at moment to see how well I can build...
So managed to sort it by making sure UV was in vertical orientation.
I'm having issues where my track doesn't appear only the end caps. [ATTACH] [ATTACH] I copied a loft descriptor from Blackpool to fill in the...
Is anyone able to help at all, I am trying to get my LIDAR sorted but in QGIS when I follow both TrainGuy4 tutorial and the masterclass that was...
What you mean sorry ? I have ended up being able to get it jnto editor but it gives me flat terrain when I apply lidar and there defo is lidar.
Anyone know what can cause the Warp Reproject to take ages, it's moving super slowly. I've follow the tutorial video exactly but yeah something...
arr okay so you might go down a garden path. So all you need is the below - - Actor with a spline component inside. (Placed in the level in right...
what you mean it span a lot ? You should be able to do the spline as needed. You can add a fade to the level sequence if you prefer to fade the...
so for the spline, make just a blueprint actor and add spline component. For the animation along the spline, you add the spline actor to your...
There isn't, as I've asked for one as well, or at least a masterclass from DTG going from start to finish on the UE side with a basic model like...
so what you could do is have a spline actor that is placed in the right place and the spline is created how it's needed. Then at the point where...
So I ended up using a spline l. So attach the actor to spline and animated the position the actor is on the spline. The spline is placed in...
cool, thank you
Where did you get the lidar etc stuff from ?
DTG Matt Not sure if your able to have anyone within DTG if they can take a look at my code see what might not be right please.
I'm trying to create a fictional scenario involving a class 385 and class 314 with converter coach in between. I'm having issues were I can't seem...
Thank you. It's a shame there isn't a vehicle guide or anything that we can have cause it would help massively. Plus with editor released DTG...
That issue I have though is this. [ATTACH] I have my RVV with the stuff and the couple with it's ABP. [ATTACH] In my RVM I have the couplers F...
oh I haven't tried it in the game yet haha, just in editor so far.
Anychance anyone can help me with a rail vehicle creation guide. I have an issue where if I don't add any virtual hid sequence in the ABP...
DTG Matt I don't know if you are able to help here at all in terms of seeing about if yourselves at DTG use a guide kind of thing when setting up...
Hi, is there any guide at all that DTG can share out to wider community on how to setup a rail vehicle cause at the moment we are guessing and...
Ensure before you action stuff that could break the level or majorly change it you save the level. Sometimes level not being saved will cause some...
DTG I have a suggestion that would prob help us creators a lot. Can the crash logs of the game be more information on whats crashed and gone wrong...
Hi, Can anyone help me on how I would have it player drivers over trigger and it makes an objective action to replace current action. Then after...
Or if there isn't any option to interrupt the flow is there a way someone can give their knowledge on how it's implemented so I can add my version.
Can someone explain to me how I would go about doing the pass signal at danger and what functions I call to do it as at the moment I'm struggling....
Hi, So what function would I need to implement to do the request pass signal at danger. Also on the child rvv what do I need to override to add...
Can you also confirm for me that you had the DLC Class 66, HKA & JKA wagons. I've just ran it and it doesn't crash on my end. Checked two other...
did you download both paks, the scenario and the common library?
Hi all, Just wanted to share the scenario I've made for the ECML Class 801. The link is below. I hope it's enjoyable for you, and more will come...
So addition to my above, what thread do things run on. Reason for this is because if something does not run on game thread but the function I'm...
I am trying to use Timer by event and timer by function name, both standard UE things that are base to UE. When I trigger the timer by event or...
So I've got this issue that where my AI Character works fine when the tile is not loaded so for example on game start. However, when I play the...
I managed to get it working. I would still like to know if dtg have a guide they can provide for some.of these rather then a video masterclass as...
HI, Could someone explain how I would implement DTGs interaction thing so when looking at AI that can be interacted with, the player gets on...
further more due to this issue, each time I want to go in to work on any of my scenarios I have to ensure there is a Uncooked version of the...
Hi, Is there any chance a patch can be pushed out to the editor to fix the issue that if macros are within pak file the editor breaks as the...
So I would remove the location on the couple node effectively not giving it any location. I don't know if it'll fix your issue but for me if your...
Hi all, Does anyone know what I need to do so that my AI character when they walk around the platform they conform to the nav mesh. It's using...
So I don't think hauling mode have been implemented and working. Also, on the screen there is the decoupling thing I believe
Yeah I made this mistake at first when starting out with TSW editor, kept setting timetable as Play in editor and not the Scenario Definition
Hi, How would I say have the player take on additional task. Let's say they speak to an NPC and are asked to get NPC a coffee. How would I...
So Blender can take in and export out FBX and it's the FBX you will import into UE and if your export anything out of UE normally it'll be FBX...
Separate names with a comma.