A final bit of help – Pylon animations Hi all. Thanks to all the modders and geek coders I’’ve got TSW running in an incredible way. I have almost infinite draw distance, shadows to the horizon, no pop-ins and the cashe loads up at start. Its visually wonderful. The last thing I’m trying to amend is a matter of personal gaming choice. It wont bother people much at all, but something I want to change for myself. It’s the speed animations on pylons and objects as I whizz by. Its not a motion blurr, but an affect that seems coded into the game. Is there a way I can shut these off, such as via the ini file? huuuge thanks
'Do you mean the ghosting effect as you pass by them? If so, then thats an anti-aliasing issue.' yeah, thats the one I thought it was an issue at first then decided it must be a feature. I guess not? is there anyway I can ger rid of it? thanks
Cheers for the advice. I set the anti-aliasing to both FXAA and off. Sadly it looks awful on my set up when I do that. I tried the screen on different sizes: 200%, 150% and 125%. It really eats into the frame rate. I currently have it at 90% mostly because i have almost infinite draw and shadow distances plus lots of other ini tweaks maxing out the game. All being well, I should have a new PC next month which will be able to tackle all that and more (24 core i-9 6.Mhz and a 16GB graphics card). huge thanks tho