Lighting A Quick Lighting Tip

Discussion in 'PC Editor Discussion' started by pwilson79, Mar 23, 2024.

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  1. pwilson79

    pwilson79 Well-Known Member

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    I just spent two hours growing increasingly worried that I had royally F'ed up my lighting beyond repair.

    my biggest hint as to the real problem came when I noticed moving the light *behind* my station wall actually made it correctly lit.

    It turns out Blender just sometimes sucks at exporting normals. Have a look at what checking the "recompute normals" box (and applying changes) in the static mesh editor (in the PC Editor) resulted in:
    comparison day.jpg comparison night.jpg
    the moral of the story:
    Don't trust your normals just because the imported faces were visible. And as Douglas Adams famously wrote, "Don't Panic!"
     
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