A Remake Of Doncaster Works From Tsc

Discussion in 'Suggestions' started by finntd#7891, Apr 1, 2021.

  1. finntd#7891

    finntd#7891 Well-Known Member

    Joined:
    Jan 29, 2021
    Messages:
    377
    Likes Received:
    633
    Being one of the cheapest routes from the original train simulator it was surprisingly very fun with 2 whole workshop areas both of big size a fun little shunter and dead rolling stock to shunt around and plenty of shunting as such I think it would fit nicely in with TSW2 especially since the class 08 is getting old. We can have the Class 03 from the original with the Dead Locos and dead stock plus a few new pieces of dead rolling stock to spice it up.
    services could of course be shunting rolling stock and locos around the works but there can be Layered AI services where a Trans Pennine express can sometimes pass if you have NTP or if you have the class 31 sometimes a class 31 PCA Train can pass by. I would also like to see the multi timetable feature used where one is used for services but the other is used as a Sandbox where we can just have fun.
    I don't have anything else to say honestly :/
     
    • Like Like x 4
  2. ARuscoe

    ARuscoe Well-Known Member

    Joined:
    Apr 9, 2018
    Messages:
    10,832
    Likes Received:
    10,490
    Don't need to mess about with various services etc. Just have a couple of specific timetables, handmade like the clinchfield route and covering all sorts of shunting and marshalling movements around the yards.
    One thing the dispatcher in TSW has which the one in TSC doesn't is the ability of an "AI drop off" so they could literally drop consists to be shunted and broken down
     
    • Like Like x 1
  3. Me with a train

    Me with a train Active Member

    Joined:
    Nov 25, 2019
    Messages:
    123
    Likes Received:
    57
    The only problem with ‘recreating’ TS classic routes is that they have to be completely made from scratch, with the TSW2 elements and dispatcher, as well as other stuff like ‘collision’ (I believe that’s what it’s called) to stop us falling through the map and trains as well as invisible walls to stop us accessing part of the routes
     
  4. ARuscoe

    ARuscoe Well-Known Member

    Joined:
    Apr 9, 2018
    Messages:
    10,832
    Likes Received:
    10,490
    True, but in this case the whole "route" is actually one yard with a load of workshops, sidings etc so the issue would be more the interaction of the buildings and creation of the transporter bridge rather than the complexity of the route itself
     
    • Like Like x 1

Share This Page