Tutorial Add Walk To Markers To Your Scenario

Discussion in 'PC Editor Discussion' started by josh_the_tech, Oct 18, 2023.

  1. josh_the_tech

    josh_the_tech Active Member

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    I've created another tutorial video on how to add Walk To Markers to your scenario as well as how to set them up within your Objectives Blueprint.

    Check it out below:

     
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  2. josh_the_tech

    josh_the_tech Active Member

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    dtg_jan Please could this be added to the master thread?
     
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  3. kahnn

    kahnn New Member

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    Hi Josh,
    I have been checking this out but have an issue.
    In the Objectives blueprint, when I try to search for Objective Action Move To BP, I cannot find it. It only returns Interp to Movement. I see nothing under Custom with Objective Action.
    Am I missing something here?
     
  4. r4g3nony

    r4g3nony Active Member

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    There's a issue in the editor with Objective Actions you'll need to create child of the Objective Action BP you want to use and put the child in your plugin and you'll be able to see the child BP.
     
  5. kahnn

    kahnn New Member

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    Is there steps on how to do this?
     
  6. kahnn

    kahnn New Member

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    Ok, I found the TSW Scenario Manager tutorial on Youtube. All good
     
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  7. bassv#9864

    bassv#9864 Member

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    upload_2024-10-2_21-56-6.png
    My walk to markers look like this in the editor and also don't show up in the cooked version of my scenario. They do work however.
    I'm missing the blue glow of the column. What might be wrong?
     
  8. captaingunadeep

    captaingunadeep Well-Known Member

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    If possible one tutorial on how to add static stock to sidings to a route. I don't have any idea about this editor. Atleast basic steps on how to do it.
     
  9. mkraehe#6051

    mkraehe#6051 Well-Known Member

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    That's done in the timetable/scenario, not the route itself. Just place a formation somewhere and don't give it any instructions.
     
  10. josh_the_tech

    josh_the_tech Active Member

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    Not seen that before where the glow is missing and them not showing in the cooked version. Can you do a video showing your setup and an example?
     
  11. CFTFC

    CFTFC Active Member

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    Did you "Enable scenery edit mode globally" for your Scenario Definition in the Scenario Scenery Tool. A couple of times I forgot to and it added the marker to the route and not my scenario.
     
  12. bassv#9864

    bassv#9864 Member

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    upload_2024-10-4_16-49-18.png
    Yes I did
     
  13. bassv#9864

    bassv#9864 Member

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    I made a child of the blueprint ObjectiveWalktoMarker and moved it to a folder called "Blueprints" in my scenario Plugin folder. After that I just drag the blueprint to the world as Josh does in his tutorial.
     

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    Last edited: Oct 4, 2024
  14. bassv#9864

    bassv#9864 Member

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    If I choose Unlit in the top left menu I do get a blue bloom effect, but everything else now looks dull. Well never mind, at least I now know to adjust the proper height. To be continued...

    upload_2024-10-4_17-23-49.png
     
  15. CFTFC

    CFTFC Active Member

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    I didn't create a child of the ObjectiveWalktoMarker. I just used the original one. The only blueprints that I think you need to create a child is the ActionBPs.
     
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  16. bassv#9864

    bassv#9864 Member

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    Okay, I used the blueprint from the core game now. In the editor everything works fine.

    When I play the cooked scenario and the intro text is finished, the marker is visible for a split second and then disappears. The instruction however is still valid and the remaining distance is shown in the top left instruction box. When I walk to the marker it also completes the action. So in conclusion: everything works, except for the the fact the marker itself vanishes in a split sec after being created. Weird...
     
  17. CFTFC

    CFTFC Active Member

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    Are your Objective Markers turned on in settings (Ctrl + 1).
     
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  18. bassv#9864

    bassv#9864 Member

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    Boy oh boy, do I feel stupid. I had the objective markers indeed turned off in the game :D Thanks for the tip CFTFC
     
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  19. CFTFC

    CFTFC Active Member

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    Glad you have everything working. Don't worry I did the same thing when I was creating my scenarios using Josh's great tutorial.
     
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