TSW still has an issue with the way its 24 hour dynamic lighting operates. This has been reported multiple times but nothing has been fixed or acknowledged by DTG. There is nothing on the roadmap either. For those who are wondering what the issue is, basically as the sun sets, the terrain and assets will actually get brighter and glow. It’s almost as if the sun is shining through the world below, causing everything to get brighter. So as the sun starts to set, it’ll get darker as you’d expect. However once the sun reaches a certain level below the world, you’ll notice everything starting to get brighter again. Ironically, when the sun starts to rise again, the world will get darker. Also, when setting cloud at night, this causes everything to get significantly brighter. Even more brighter than it already is. So you can see how broken the lighting cycle is, and it can be quite annoying as it prevents me from having fun whilst playing services during the evening/night as everything looks off.