Considering no big changes have been made to the Friday version of the route the original feedback stays as it was, but I want to focus more on the new things AND the feedback we've been given. The more I see from this route and Rivet the more I admire DTG itself. Comparing feedback to this route to the one on SEHS is night and day. We were told feedback is going to be addressed today, nobody probably expected miracles, but this was just straight up pointless: -distant scenery - no fixes, performance would be hit (still don't think it would be that drastic, but ok) -freight services - maybe in the future, but (assuming from the answer) they'll save it for a loco DLC (why did you put the logging car in again, Rivet?) -day 1 patch - not much, basically this version unchanged I have pushed (to the anger of mods, sorry mods, needed to be done) Jasper to answering, why the scenery is not helped by textures if new trees would hurt performance. It was mentioned time and time again in different threads that different and more varied textures might helps the route a lot without hits to framerate. So apparently even that would destroy the performance and would require "a rebuild of the route"... well if you do it poorly, maybe you should look at it! You're asking full price for this! DTG went on and after the feedback fixed (maybe over fixed) a lot of SEHS problems. The route has definitely seen improvements. Here it's basically "Naaah, we won't be doing anything"... pretty sad to be honest. There have also been new things popping up - the bugs with pantographs, lights etc. won't be fixed for nearly a month, also apparently until then you won't be able to make uphill scenarios, because your loco would derail... WHAT? Is that a release polished product? It is ironical to see such an approach on a route, where they today highlighted a building having "Wo ein Wille ist, ist auch ein Weg." (Where there's a will, there's a way) because I see no will in delivering a polished product or doing something about its problematic aspects. There were also some details, not big ones, but I'll just throw them in: -cars are definitely not flawless -Jamie, you're awesome, but maybe watch the video on brakes made for this route -the loco seems to brake itself when the dead-man switch is on and Jamie left the seat in the station. Is that how it should work? -Chur station is nice -admittedly the route offers completely different driving in one or the other direction, not seen a whole lot (even SPG has braking and throttles on both sides of the summit) -runarounds in Chur look very cool I honestly was thinking about getting this route in this state when it hits about a 20 % discount, but (and this is purely just my opinion) I was seriously disappointed with how Rivet handled... "handled" the feedback that I might pass on this one entirely. One would expect an improvement after bumpy releases of 204 and IoW. But it definitely makes me appreciate DTG more as this lifted SEHS feedback reaction even more in comparison. Yes, the fences ended up being overdone, but it was still something and other things were truly improved. Well, I guess it's time to wait for Clinchfield, which so far seems absolutely stellar. But maybe I am completely wrong here and will be beaten to death by positive feedback. I just wanted to share a perspective after a rather disappointing stream.