Auto Hdr Tsw4

Discussion in 'TSW General Discussion' started by graham.haddon, Sep 23, 2023.

  1. graham.haddon

    graham.haddon Well-Known Member

    Joined:
    Nov 28, 2020
    Messages:
    342
    Likes Received:
    314
    Hi folks,
    Auto HDR was a feature on TSW3 however it does not seem to work on TSW4. Will it at a later date please? Thank you.

    Graham
     
  2. ididntdoit

    ididntdoit Well-Known Member

    Joined:
    Oct 13, 2023
    Messages:
    1,068
    Likes Received:
    953
    I was experiencing problems with another game. Washed out nuclear apocalypse looking lightning. What I never realised until searching another forum is that HDR was enabled in my display settings! After turning this off tsw4 and the other game looks far better.
    There's other games I prefer it enabled but it doesn't do tsw any favours.
     
    • Like Like x 1
  3. Double Yellow

    Double Yellow Well-Known Member

    Joined:
    Jan 24, 2021
    Messages:
    1,163
    Likes Received:
    1,598
    Been said many times on here already.
    One way to solve this issue is to add display feature functionality. Brightness, Contrast and Gamma options. How many games, indie or AAA offer display options. It’s such a basic feature that should’ve been added into the game on day one.
     
    • Like Like x 5
  4. ididntdoit

    ididntdoit Well-Known Member

    Joined:
    Oct 13, 2023
    Messages:
    1,068
    Likes Received:
    953
    Yeah that's true. Even some of the most basic games have the option. I'm glad I could tone down the brightness by turning off HDR.
     
    • Like Like x 1
  5. BBIAJ

    BBIAJ Well-Known Member

    Joined:
    Jan 9, 2019
    Messages:
    490
    Likes Received:
    360
    Auto HDR won't be added to TSW4, as it is a native Xbox Series X|S app, Auto HDR can only be applied to backwards compatible titles.

    Case in point, the last TSW game to make use of Auto HDR was TSW2, until that received the X|S upgrade with the release of the Rush Hour update.

    Native HDR needs to be encoded at a base level into the game, something DTG seemingly have no interest in, and that is a great shame.
     
    • Like Like x 1
  6. Redbus

    Redbus Well-Known Member

    Joined:
    Dec 8, 2016
    Messages:
    1,456
    Likes Received:
    3,093
    It is indeed puzzling why the graphical aspect of the TSW core has not been much improved over the years. We know that UE5 is not on the table because it would mean starting from scratch with a new TSW, but where is HDR, upscaling technologies like DLSS, FSR, etc.. These in turn could be then added to console to improve and smooth performance. Where is the investment, the progression, the desire to improve the TSW experience? In parent companies’ shareholders’ pockets?
     
  7. graham.haddon

    graham.haddon Well-Known Member

    Joined:
    Nov 28, 2020
    Messages:
    342
    Likes Received:
    314
    Auto HDR definitely worked in TSW3 on my PC. Running Windows 11.
     
    • Helpful Helpful x 1
  8. Spikee1975

    Spikee1975 Guest

    Never tried - doesn't it mess up the TSW internal "HDR/Autoexposure/dynamic range shifting"?
     
  9. BBIAJ

    BBIAJ Well-Known Member

    Joined:
    Jan 9, 2019
    Messages:
    490
    Likes Received:
    360
    My apologies, I was talking about console specifically.
     
  10. forwardfax#9030

    forwardfax#9030 Member

    Joined:
    Jul 28, 2022
    Messages:
    25
    Likes Received:
    35
    This is specifically for pc and is a lot more complex than just a button like windows auto hdr however I use a program called reshade (the add ons version) with an add on called auto hdr (liliums version, this also requires the add on version of reshade) and liliums tone mapping Shaders
    Here's the links to the thing just mentioned:
    Reshade -> https://reshade.me/ (the add ons version is at the bottom of the page)
    Auto hdr (lilium) -> https://github.com/EndlesslyFlowering/AutoHDR-ReShade/releases
    Tone mapping shades -> https://github.com/EndlesslyFlowering/ReShade_HDR_shaders/releases

    Here is a few tutorials aswell:
    Reshade sutup ->
    Link without formatting ->
    Auto hdr and tone mapping tutorial ->
    Link without formatting ->

    I also use another reshade Shader pack but you have to pay for it that's why I've left it till last though if you do want to go to the level I have the last one is marty mods immerse you will need to join the discord to access the files, here's the link to the patreon -> https://www.patreon.com/mcflypg?utm_source=website&utm_medium=ppbutton0
    I do have to mention that the immerse tool kit I kind of designed around the "ray-traced global illumination" shader which isn't that good, imo, but the other tools included are very useful. If your wondering which tier I've gone for I have the path-tracing teir for regrade+ (requires add on version of reshade) though ray-tracer is very similar just with less control with regrade (DOES NOT require add on version of reshade)
     
    Last edited: Aug 7, 2024
  11. forwardfax#9030

    forwardfax#9030 Member

    Joined:
    Jul 28, 2022
    Messages:
    25
    Likes Received:
    35
    It appears to have auto formatted the non formatted links and won't let me edit it to remove them so sorry. I added them as I know some people myself included can't see formatted links for some reason so I tryed in vain to not have formatted links sorry
     

Share This Page