Bad Design And Visuals Of Latest Locomotives And Trains Depending On Visual Mode!

Discussion in 'TSW General Discussion' started by grdaniel48, Sep 26, 2022.

  1. grdaniel48

    grdaniel48 Well-Known Member

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    I have reported when firstly drive the ICE 1, about 3D design and texture deformations, which happened on the TSW3 german route.
    Changing the route from the external disc to the proper PS4 one, not happened anymore.

    Like this:

    TSW3 - KOLN AACHEN - ICE 1 BAD VISUAL.jpg

    As you can see, that image was taken on TSW3 compatible Koln-Aachen route.

    That ugly effect, incredible does not happens if you are on a big terminal station, with lot of trains around!
    It happens on any other "simpler" part of the route, where there are no trains and no many big building, houses and cars!

    It only happens when you use the "closer" visual mode.
    Sorry I do not remember the right name of that mode!.
    I mean the one you are positioned a bit far away, but you get a closer look of the train and the background in a different perspective you see them closer.

    If you are in the standard view mode, the visual is right.
    That is really strange.

    Please notice, this only happens with new trains.
    Or may be big ones. As I also noticed on the TGV too.

    I have not checked everyone, but mostly older ones (Dostos, DB146, ICE3, DB 185 and 187, Talent, Javelin, Class 66, etc), fortunately does not happens.
    No problem either with Cajon Pass trains.

    Talking about Dostos, please on TSW3, we still have the issue, the middle cars does not have internal lights and destination boards. Locomotive also miss the last one too.
    Only the cab car it has all right. The internal and external lights, plus the destination.
    Please fix this soon!
     

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