Ballast Texture

Discussion in 'Suggestions' started by class350, Jun 19, 2022.

  1. class350

    class350 Member

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    Please fix the ballast texture, everything else looks great but the ballast on every single route sticks out like a sore thumb. The tiling/repetitive texture is super obvious even when you're not looking at it.

    Even if fixing it leads to a less realistic texture, the tiling effect needs to be removed/fixed on all routes. I understand it's made this way to limit texture sizes, but the main issue is the variation in colour, more than just the size of the tiles, as each section seems to have a dark stripe then a light stripe. Just keep it all one average colour should go a long way to improving the appearance. Also what about something like randomising the orientation of each tile texture to break it up a bit too? It just doesn't make sense that despite all the other great graphics, the ballast in this game looks far worse than ts classic.
     
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  2. tibomatthijs

    tibomatthijs Well-Known Member

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    Since (iirc DRA) they gave the ballast kind of model. If you're close to it it looks bit meh but imo its better than plain ballast.
     

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