I was wondering if there’s a general consensus regarding the cause(s) of the blurry textures (and subsequent crashes) that seem to be occurring especially on Xbox and PlayStation? I‘m asking because obviously tons of people are having severe issues with these things, but I have personally never ever encountered blurry textures on my PS5 despite having most of the layers on UK routes (only missing a few of the cargo-centric packs) and almost all layers on German ones. I also have 4K resolution enabled and often like to do my runs in cloudy weather - two things that are known to be resource-intensive according to DTG. I‘m even doing a busy rush hour run out of London in the Pendolino (a train that apparently has memory issues) right now, and it’s all smooth sailing even when many trains are in my vicinity at once. Are the few layers I‘m missing really making the difference (could be the case considering DTG removed railtours - which seem like really minor layers - from the WCMLS timetable to improve performance), or is there something else? For example, I don’t have many custom liveries installed, and I like to keep my route map zoomed out because I still have nightmares from the major framerate issues it caused at launch (and I still seem to be able to notice a minor negative FPS impact if I leave it zoomed all the way in).
To be frank I think TSW5 is just not as optimised/ is overly more demanding than TSW4. Routes which run fine there, now run significantly poorer in TSW5. Even just having the game loaded seems like an intensive procedure.
Imagine that you're playing on PS5 and you claim that you have German maps with all the layers on them and your textures aren't blurry, so if you're talking about maps like Dresden - Riesa or Frankfurt - Fulda, I don't really believe it.
I’m not kidding. I just spent quite a lot of time at Frankfurt main station, watching the AI trains and doing some depot moves. The frame rates have seemingly gotten worse than I remember (although still very playable), but I did not encounter a single instance of blurred textures.
I have the same experience. Sometimes the cab is blurry at the start of a service, but that is only a few seconds.
Someone just told me on Facebook it’s all my fault for having inadequate hardware! Doesn’t explain the standardised kit that is the PS5 having issues, that previous iterations were never this bad and that TSW5 has become progressively worse since release. The consensus seems to be the new 2D map is responsible, grabbing far more system resources than the previous version. However so long as DTG maintains their wall of silence on the matter, frustration will continue to mount. I just reinstalled Dirt Rally 2.0 on my “potato” PC last night and even with graphics turned quite high it’s running very smoothly, as does Forza 4. Go back to TSW5 and we are hit with blurred textures, stuttering, sound distortion, almost like we are running an alpha or early beta version of an unpolished programme. Memo to DTG, reach for your wad and bring in some programming talent who can unravel the spaghetti code, before it’s too late.
I can’t recall if it happens at Frankfurt Hbf. I’m not sure it is linked to performance like DTG claim based on what I found on LFR. Try running a train around Hanau. Also, keep in mind that trains cope with it better or worse - some only have non-essential textures blurred while others also have relevant gauges blurred.
The other day I drove a 101 from Carnforth to Preston. It was the generic blue/grey 101 so no CC livery, and it was blurry the entire time. Nothing could be made out. It was like driving a train on the old Train Sim game from the early 2000s.
I also suspect its the 2D map and have said so in other threads. I don't mind reverting to the old map, but it would probably mean removing the station hopping feature on the routes as well.
Yes, if you wander around the station and watch the traffic, it's ok, but if you take the service and arrive in Frankfurt, Hanau, Offenbach and even Fulda, then things start happening.....
It can be a 2D map, but it's not just a map anymore, it's a small train traffic control system... it's practically a simulator within a simulator.
Thanks for the comments everyone, very insightful stuff. One of the big things I’m wondering about is why people with 100% the same hardware can have such different gameplay experiences. Even when I’ve purposely zoomed the 2D map all the way in busy areas, I’m only getting slight frame drops. We’ve literally got people here for whom multiple route are unplayable because of constant crashing, and others who have never had any substantial issues ever. On the same exact platform. Starting to wonder if there’s maybe more to it than we can see. Memory leak/overload caused by a certain combination of installed add-ons, settings etc.
There's certainly something going on. My experience has been nothing but silky smooth all over, yet many are having crashes? Doesn't add up. Unless, of course, it's a problem on their end? Which is the only thing I can think of.
On PCs perhaps, however across consoles there are also crashes and dodgy performance, so there is clearly something up.
During the duration of TSW5 I had a PS5 and since November a PS5 Pro and unfortunately nothing has changed in terms of TSW5 behavior ... can anyone really think that both platforms, both PS5 and PS5 Pro, would be defective on the part of TSW5 users? No offense, but it almost feels like a controlled opinion to me, this opinion was already mentioned here by DTG at the beginning
I'm on Series X and blurry textures are consistent pretty much every time with Frankfurt-Fulda. There's also a couple other routes which suffer from frequent blurry textures, such as Cathcart Circle and Edinburgh-Glasgow. Finally, some routes only have this briefly such as Salzburg-Rosenheim which only seems to suffer from blurry textures sometimes when at Salzburg and the new route, Ludwigsbahn, briefly at Kaiserslautern Hbf. All other routes in my experience don't have blurry textures.
Kaiserslautern blurs even though it has relatively reduced traffic? Does anyone have a similar experience on PS5?
Yes, but to be clear this has only just been the one time so far. Overall it seems mostly okay though.