Xbox Buffer Related Problems

Discussion in 'TSW Troubleshooting & Issues Discussion' started by FD1003, Jun 3, 2022.

  1. FD1003

    FD1003 Well-Known Member

    Joined:
    May 10, 2019
    Messages:
    2,662
    Likes Received:
    3,959
    There is a problem with the buffer "clang" sound being played on the DoStos for no apparent reason while going around a tight curve and/or going thought a switch.

    I haven't played MSB in a while, so I'm not sure when this problem came up, or if it was always like this and I have just noticed now.

    Service: 13:34 "Aschaffenburg Hbf - Gemünden - All Stops"
    Loco: BRD BR146
    Weather: Light Rain, Month: June
    Xbox Series X





    I'll send a ticket when I understand more about this. Route or train dependant? Can I reproduce it? etc...
     
    Last edited: Jun 6, 2022
  2. rennekton#1349

    rennekton#1349 Well-Known Member

    Joined:
    Jun 5, 2022
    Messages:
    6,342
    Likes Received:
    4,131
    Yup, I just got random clanging just now on a route I am playing. But I also have not been paying attention to how often the sound occurs or at all.
     
    • Helpful Helpful x 1
  3. FD1003

    FD1003 Well-Known Member

    Joined:
    May 10, 2019
    Messages:
    2,662
    Likes Received:
    3,959
    Just done more research with this.

    Embedded links are to twitch and xbox clips related to these problems.

    The problem is not MSB but the DoStos, that sound will play if you are going a tight enough curve or maybe going through a switch, still not sure. I will edit the title to reflect this

    Managed to replicate it on SKA (near Köln), every combination using the DoStos works: pushed and pulled by both the 146 and 143, both the VVO and old DoStos are affected.

    I wonder if they changed something at the core level with couplings, I noticed that with the TGV it very visibly jerks whenever the train passes from a compressed state to an "expanded" state, this is how this looks from the cab, I'm sure it wasn't like this before*, and no, this isn't purely academic, it was extremely noticeable on a run I did and it was the whole reason I went into this rabbit hole of trying out stuff. It happens on average every 1 minute or so on the high speed section. Very distracting.

    *actually I know this for a fact

    Notice there is no jerking and no sudden deceleration when starting the train or when transitioning from power to braking. That's how departing from Avignon is now

    Oher trains behave in the same way and have become more jerky, especially during departure.

    Same thing with the ICE, albeit less noticeable

    Could anyone from DTG confirm if the couplings or buffers were indeed changed recently please? Surely it can't be me going crazy right?

    Camera sway is at 101% (the max is 200%)
     
    Last edited: Jun 6, 2022
  4. Lamplight

    Lamplight Well-Known Member

    Joined:
    Aug 20, 2020
    Messages:
    3,765
    Likes Received:
    6,280
    I’m not from DTG but distinctly remember Matt calling out (in one of the SoS previews) that the team have worked on buffers to make sure that they don’t glitch into one another as often.
     
    • Helpful Helpful x 1
  5. FD1003

    FD1003 Well-Known Member

    Joined:
    May 10, 2019
    Messages:
    2,662
    Likes Received:
    3,959
    I missed some of the streams discussing SoS, thank you
     
  6. MYG92

    MYG92 Well-Known Member

    Joined:
    Mar 3, 2019
    Messages:
    2,459
    Likes Received:
    4,367
    I’m on PS5 playing both version ( PS4 & PS5 ) and I hear this “clang” sound from the buffers sometimes and not only in the Dostos but what’s funny is that it’s the same with the MCB, let me explain. Sometimes when I drive different TRAXX or even the BR612 ( yeah it’s ridiculous) I can randomly hear the sounds that make the MCB when you closed it, that doesn’t make sense if it’s already closed and above all you’re not supposed to hear it on the BR 612…
     
    • Helpful Helpful x 1
  7. rennekton#1349

    rennekton#1349 Well-Known Member

    Joined:
    Jun 5, 2022
    Messages:
    6,342
    Likes Received:
    4,131
    I heard it from diesel legends while I was driving the class 45 going at high speeds. I am certain it is on other routes as well. Like op said, for me it always seems to occur at curves and after going through a switch. Also high speeds can make the random clang sound.
     
    • Like Like x 1
    • Helpful Helpful x 1
  8. FD1003

    FD1003 Well-Known Member

    Joined:
    May 10, 2019
    Messages:
    2,662
    Likes Received:
    3,959
    • Like Like x 1
  9. redrev1917

    redrev1917 Well-Known Member

    Joined:
    Jul 22, 2021
    Messages:
    3,502
    Likes Received:
    7,693
    on PC Im getting this across every route Ive ran today at least once. Thought it was just my imagination and they've always been there until I stumbled across this thread.

    Will it be fixed? Not on your nelly
     
    Last edited: Jun 6, 2022
    • Like Like x 1
  10. MYG92

    MYG92 Well-Known Member

    Joined:
    Mar 3, 2019
    Messages:
    2,459
    Likes Received:
    4,367
    Every time they fix something, they broke 10 other things
     
    • Like Like x 3
  11. rennekton#1349

    rennekton#1349 Well-Known Member

    Joined:
    Jun 5, 2022
    Messages:
    6,342
    Likes Received:
    4,131
    but to be fair, it isn't gamebreaking like a red light bug for example haha
     
    • Like Like x 1
  12. FD1003

    FD1003 Well-Known Member

    Joined:
    May 10, 2019
    Messages:
    2,662
    Likes Received:
    3,959
    Fair enough, what's frustrating here is not actually how game breaking it is.

    If my 10km/h acceleration happens often enough it actually is really annoying, the sounds themselves are no fun either.

    What's frustrating is that this whole problem, I am pretty confident that it is created by a "fix" to a problem that almost nobody complained or cared about.
     
    • Like Like x 1
  13. stujoy

    stujoy Well-Known Member

    Joined:
    Aug 29, 2019
    Messages:
    6,526
    Likes Received:
    17,500
    The annoying clang is real. I was starting to doubt myself but now I have it confirmed here. It just plays loudly in the cab on any loco drawn train I’ve driven. Class 45 and Class 37 plus of course the SoS freight where I thought it wasn’t going to stop on one service I played today.
     
    • Like Like x 1
  14. tsw2

    tsw2 Well-Known Member

    Joined:
    May 31, 2022
    Messages:
    964
    Likes Received:
    1,934
    This needs to be fixed ASAP Dtg
    Problem is also on PC
     
    Last edited: Jun 6, 2022
  15. FD1003

    FD1003 Well-Known Member

    Joined:
    May 10, 2019
    Messages:
    2,662
    Likes Received:
    3,959
    Curious to see on tomorrow's stream if my hunch that this is related to the buffer's patch is correct. Hopefully it is, as that should (hopefully mean) that they could just rollback to an earlier version.
     
  16. tsw2

    tsw2 Well-Known Member

    Joined:
    May 31, 2022
    Messages:
    964
    Likes Received:
    1,934
    Any news on this? Seems to affect all trains
     
  17. FD1003

    FD1003 Well-Known Member

    Joined:
    May 10, 2019
    Messages:
    2,662
    Likes Received:
    3,959
    I've sent a ticket, so I guess they will see it. Wether they fix it or not I don't know. Let's wait and see
     
  18. MYG92

    MYG92 Well-Known Member

    Joined:
    Mar 3, 2019
    Messages:
    2,459
    Likes Received:
    4,367
    They’ve talked about it on the previous roadmap stream and also the more people reporting the same issue the more chance we have to get things fixed, that’s what they said
     
    • Like Like x 1
  19. tsw2

    tsw2 Well-Known Member

    Joined:
    May 31, 2022
    Messages:
    964
    Likes Received:
    1,934
    Trains are much more jerky now. Need an update asap
     
  20. Lamplight

    Lamplight Well-Known Member

    Joined:
    Aug 20, 2020
    Messages:
    3,765
    Likes Received:
    6,280
    While I've been rather busy with SoS, I revisited RSN yesterday to complete the mastery. I drove one of the loaded coal trains with a Br 155 leading and the jerking was extremely noticeable. It was never like this before. Even the gentlest brake application caused the entire train to jerk around and lurch forwards. The coupler/buffer physics certainly seem rather broken right now
     
    • Like Like x 2
    • Helpful Helpful x 1
  21. tsw2

    tsw2 Well-Known Member

    Joined:
    May 31, 2022
    Messages:
    964
    Likes Received:
    1,934
    Driving freight trains is no longer fun like this
    Is this bug being looked into DTG JD ?
    I think it was introduced by SOS and now affects all trains.
     
    • Like Like x 1
  22. MYG92

    MYG92 Well-Known Member

    Joined:
    Mar 3, 2019
    Messages:
    2,459
    Likes Received:
    4,367
    Yes the team is investigating the issue like they said on the previous roadmap stream
     
    • Like Like x 1
  23. DTG JD

    DTG JD Director of Community Staff Member

    Joined:
    Feb 25, 2021
    Messages:
    2,893
    Likes Received:
    11,283
    It's been flagged, yes.
     
    • Like Like x 2
  24. tsw2

    tsw2 Well-Known Member

    Joined:
    May 31, 2022
    Messages:
    964
    Likes Received:
    1,934
    Just had a very strange derailment driving the 146.2 RE (Timetable Mode) from Augsburg to Munich. I guess it was the RE service at around 12:00. A few miles outside Munich Pasing i was driving with PZB and SIFA (LZB off) when suddenly i was violently thrown into 400 km/h according to the speedometer and it sounded like im approching the speed of sound. My train was jerking around but it corrected itself again.

    Then, after one more mile the same thing happened but this time my train was violently thrown around and derailed.

    Could this be part of the recently introduced buffer problems?
     
    • Like Like x 1
  25. FD1003

    FD1003 Well-Known Member

    Joined:
    May 10, 2019
    Messages:
    2,662
    Likes Received:
    3,959
    Possibly, doesn't sound too different from an issue I experienced here. In my case the boost was only 10km/h though.

    I also could have sworn I derailed, it took me a couple of seconds to realise what was going on

    Good to know that it's not just a glitch in the matrix like Sam's flying TGV but it's an actual issue.

    I'll add that information to the ticket I already sent.
     
    Last edited: Jun 20, 2022
  26. Lamplight

    Lamplight Well-Known Member

    Joined:
    Aug 20, 2020
    Messages:
    3,765
    Likes Received:
    6,280
    Another user experienced something which I believe is linked to the buffers issue as well (due to the obvious buffer sound when the derailment happened):
     
    • Helpful Helpful x 1
  27. Ben132465798

    Ben132465798 Well-Known Member

    Joined:
    Mar 14, 2021
    Messages:
    172
    Likes Received:
    289
    It's gamebraking that it's derailing trains. Gamebreaking enough?
     
    • Like Like x 1
  28. rennekton#1349

    rennekton#1349 Well-Known Member

    Joined:
    Jun 5, 2022
    Messages:
    6,342
    Likes Received:
    4,131
    I was only talking about the sound really. Annoying but not gamebreaking. If it's causing derails then obviously gamebreaking. I'm not speaking for everyone cuz I also don't play a lot and haven't experienced the issue yet. There are other people getting derails so I'm aware of it, just haven't experienced it
     
  29. FD1003

    FD1003 Well-Known Member

    Joined:
    May 10, 2019
    Messages:
    2,662
    Likes Received:
    3,959
    At the time he wrote the comment the only identified issues were the sounds and jerky train (plus my 10km/h boost) we didn't know it could cause derailments. But obviously it can, I believe yours is already the second derailment flagged in this thread.

    Hopefully this escalates the importance of fixing this issue.
     
    • Like Like x 1
  30. bescot

    bescot Well-Known Member

    Joined:
    Dec 14, 2016
    Messages:
    647
    Likes Received:
    1,161
    Oof. I hadn't driven freight for a while but yesterday noticed that 'push' happen with a 185 hauling tankers from Dresden to Riesa. The first push was when the route initialised. Brakes full on and I was pushed forwards about 1m, so much so it almost caused the train to SPAD. Not good. It's like the game launches with buffers fully compressed and then physics does a thing, springing everything apart.
     
    • Helpful Helpful x 2
  31. tsw2

    tsw2 Well-Known Member

    Joined:
    May 31, 2022
    Messages:
    964
    Likes Received:
    1,934
    Is this still not fixed?
     
  32. Mattty May

    Mattty May Guest

    I noticed this issue running a freight service on MSB the other day. Clang, clang, clang went the buffers.
     
    • Like Like x 1
  33. FD1003

    FD1003 Well-Known Member

    Joined:
    May 10, 2019
    Messages:
    2,662
    Likes Received:
    3,959
    Noticed this as well on a mixed freight with the BR155 yesterday. Possibly a problem with the Zacns in particular? It didn't happen with a Sggmrss consist.
    I am afraid not
     
  34. FD1003

    FD1003 Well-Known Member

    Joined:
    May 10, 2019
    Messages:
    2,662
    Likes Received:
    3,959
    Just to clarify. The 02/08 update has NOT fixed this issue.
     
    • Like Like x 2
  35. MYG92

    MYG92 Well-Known Member

    Joined:
    Mar 3, 2019
    Messages:
    2,459
    Likes Received:
    4,367
    Are you surprised ? Personally not and to be fair the more they update the more they broke other stuff on the game
     
    Last edited: Aug 2, 2022
    • Like Like x 1
  36. NateDogg7a

    NateDogg7a Well-Known Member

    Joined:
    Sep 8, 2021
    Messages:
    529
    Likes Received:
    759
    Last edited: Aug 18, 2022
    • Like Like x 1

Share This Page