Has anyone seen this error message before? I'm in front of a red signal on my own route and apparently TSW cannot find a path to my destination. Completely out of the blue, this used to work Code: LogOutputDevice: Error: === Handled ensure: === LogOutputDevice: Error: Ensure condition failed: Ranges.Num() == 0 || OtherRange.GetRibbonStartLocation() == GetRangeEndLocation() || FNetworkRibbonLocation::AreLocationsAdjacent( World, OtherRange.GetRibbonStartLocation(), GetRangeEndLocation() ) [File:F:/DEV/ND23-BuildPublicEditor-EpicRelease/TS2Prototype/Source/TS2Prototype/Private/NetworkManager/NetworkM ultiRibbonRange.cpp] [Line: 593]
I believe this has something to do with the fact that after the Suspension Update, you can no longer set custom path’s in free roam and timetable mode, on all routes. Perhaps when they release a patch for the update, things will go back to normal.
Could that be that we both speak of the same problem? https://forums.dovetailgames.com/threads/trains-stopping-randomly.83570/ My AI trains also get stuck in front of red signals without a reason...
Ok, I think i may found the problem, my dispatcher doesn't set the switches correctly, but why? The route/timetable once set the switches correctly...