Hi. I have created a scenario, DLC Stevens pass with a player train Amtrak GE P40 DC (3) by DTM. There are 19 AI trains in it (perhaps 1 without tasks) and the static consists -all default to DLC pack, except one, which is second DTM Amtrak. This is full route 4 hours scenario. Some scenery as such as workers, barrels, boxes, containers etc has been added at several places. Speed limits has been changed at some locations, platforms overlays and new destinations added,. All this made the track.bin mistake error, but resolved by initial save. So it played well: new speed limits worked, all scenery was visible, and I could to pick up passengers at new platforms.Also i tried to add lua script to pause the beginning and make some messages at the corner, but didn't got, how to make it. But at some moment I've got a bug with keyboard/loco controls locking at three locations of the route. Esc key stayed active .Only at those three locations, where was no adds, triggers and changes. And only save and resume restored controls. So, if there is something to verify what is cause this bug? I have run official scenario, no bug at those place. I made simple run scenario with Amtrak at those place, nothing bad happened. Also I run verification of local files via steam client, and after the files update, the scenario becomes totally unplayable due to missing of a part (not all) of destinations I've added. Much appreciate of some advices.
We don't have you modified scenario so it is possible for someone to test it. If you have run a Default Scenario at those places without it freezing then it might be the number of AI in the Scenario. And it is possible to put in a blank line every so often instead of bunching the sentences which makes it difficult to read.