Please only read below +++++ for information no trolling it is confusing enough I'll keep this simple up top. When a train is running it will never have brakes in the cut out trail position like it does in Victorville or in any scenario on Cajon Pass. It should be cut in and in lead. Now if you want the driver in TSW3 to be able to leave fast (as do real railroads) then brakes will be in the release/running position of 90PSI BUT the locomotive brakes will be applied for a crew change or it is just natural for the crew to have them on if they are going to depart. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ When you do a service such as a grain service the locomotives have all brakes in trail and cut out. If you just took over from the crew heading west you would have the brakes in cut in and lead. If the brakes are going to be in this position then might as well have all the hand brakes on and locomotives shut down. But even then one end of the train will have the lead cut in for air brakes. And you wont get any power like I did if the brakes are not cut in. Looks like there is 80PSI at the rear. If the train is not feeding air then it will be exhausted and brakes applied but in this case (I suspect this is occurring for all the SD70 services etc) there is air in the system yet the brakes are in released position. This is confusing. If you just wait 60 seconds you will be able to see the train roll back while you have cut in the air brakes. Please note that if you have less than 70PSI in the system a Power Knockout Switch will activate and will prevent you using power. But because there was plenty of air in the system the train could move. But you can't have locomotives on a train with plenty of air if the brakes are cut out. Also there is another system that is a runaway detection system. If the locomotive moves whilst reverser is in neutral or out it will dump an emergency brake. Not only could the locomotives be moved with both brakes in HO postion and applied (loco) but power was obtained whilst in cut out trail. Impossible. Something has not been 'connected' in simugraph I think. Listen I get it is is extremely complex setting these things up and $8 you are getting a value for money product as it is. I am just saying.... that's all. Solution? To have brakes cut in and set to lead at beginning of scenario. If the air brakes are in trail and cut out you won't get power like i did. See screenshots. (I put it in power because it rolled away on me last time and I then when to cut in and set lead to loc air brakes then it stopped me as EQ dropped to 0). Somethings you have got right. And that is why I love TSW3!! Cajon Pass is amazing!! Don't get me wrong I love it. If possible to correct simugraph and hopefully some US railroad engineers to chime in because I am not up with their ops and day to day stuff. They may have better information than I do. The DPU was disconnected too so you can't move a train like that anyway. You need a crew in the rear loco set otherwise it can't be moved, well not legally and you would be fired for doing it. It could be moved as a dead consist but that that is complex. How can you get traction when the locomotive brakes are ON? And the modern locomotives have VERY POWERFUL brakes compared to older SD40s etc....
As you can see it stopped pronto as soon as I cut the brakes in to lead. Then as soon as I placed the train (red handle) brake into release/running you will see below the EQ climb. But because the locomotive air brake computer has detected lower pressure it dumps air. Then as it rises above 60PSI again it will start to charge the system.