PS5 Camera Movement In The Cockpit

Discussion in 'TSW Troubleshooting & Issues Discussion' started by vendys#6021, Apr 22, 2024.

  1. vendys#6021

    vendys#6021 Well-Known Member

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    I want to ask, if it is normal, for the backlit buttons and some pressure status indicators to intensify when moving the view in the cockpit? When the camera is moved very slowly, this phenomenon is not so apparent.
    I noticed this at 4024 on the Voralrberg map and Semmering map too

    Thanks for any comments
     
    Last edited: Apr 22, 2024
  2. aeronautic237

    aeronautic237 Well-Known Member

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    I'm not sure about the buttons - I suspect they will change at certain locations on the route and you just happened to move your head when it did.

    As for the alarms, this may be because when you turn your head by 90 degrees, the sounds are played out of one speaker instead of both. If you look out of the left window, you may find the sound transition to the right speaker. Then when you centre the camera, it will play out of both speakers again. It is very disorienting when wearing headphones.
     
  3. vendys#6021

    vendys#6021 Well-Known Member

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    Sorry, no alarms, but pressure status indicators ... translator :(

    but otherwise it's definitely not related to the location on the map, it's a regular phenomenon.......even after I looked on youtube, I'm not the only one, so maybe it's a feature
     
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  4. aeronautic237

    aeronautic237 Well-Known Member

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    I also remember the lights in the Vorarlberg Talent changing in intensity at certain locations along the route, but I haven't played it recently. It made playing with PZB a pain because the lights would be incredibly dim sometimes.
     
  5. vendys#6021

    vendys#6021 Well-Known Member

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    we don't understand each other :love:.....the indicator lights in the cockpit become more intense when moving the camera, the view......especially noticeable by the white buttons on the right "display"
     
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  6. aeronautic237

    aeronautic237 Well-Known Member

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    So, when you move the camera, the lights become brighter. Then when you stop moving, the lights go back to normal. Is this correct?
     
  7. vendys#6021

    vendys#6021 Well-Known Member

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    Yes, so......
     
  8. aeronautic237

    aeronautic237 Well-Known Member

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    Ah ok. This may be an issue with motion blur. If you disable motion blur in settings, does the issue persist?
     
  9. vendys#6021

    vendys#6021 Well-Known Member

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    I tried disabling it ..... and I have to say, it is much better ....... and I ask if it remains disabled, how does it affect the game? Will there be worse textures or something?
     
  10. aeronautic237

    aeronautic237 Well-Known Member

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    No worse textures or anything like that. Some will say that it is better with motion blur disabled. There will be a negligible improvement on performance.
     
  11. vendys#6021

    vendys#6021 Well-Known Member

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    So can I this so make ... blur off!!! Thank You for help......

    I have some other question, it is rail texture ..... In worse weather, especially rain, a phenomenon starts to appear on the tracks that is some distance from the camera and actually covers the sleepers....it looks a bit like it's covered in gravel....that's some kind of performance modification ? something like LOD?
    I have this on all maps ..... Vorarlberg, Semmering, Bernina
     

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  12. aeronautic237

    aeronautic237 Well-Known Member

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    Unfortunately, there is nothing you can do about this. It is here on PC as well.

    You are correct, it is something like LOD to help performance.
     
  13. vendys#6021

    vendys#6021 Well-Known Member

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    Oh .... crazy ... a bit of an unfortunate optimization solution ..... one more time for DTG to fix many of the above-mentioned map errors and I'll be happy ......... golden classic model railway, there are many problems there too, but many of them can be controlled by oneself... not so here with TSW

    Where are You from? :)

    Once more thank You for help and tips

    Václav alias Vendys
     
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  14. aeronautic237

    aeronautic237 Well-Known Member

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    Indeed, it is an interesting choice to make for optimisation, but I'm sure DTG have spent a while deliberating about this solution, before settling on it.

    I am from The United Kingdom of Great Britain and Northern Ireland (formerly a member of the European Union).

    What about you?
     
  15. vendys#6021

    vendys#6021 Well-Known Member

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    I bought the Semmeringbahn map today, we haven't researched it much yet, but I was struck by a bit of a collision between the 4024 Semmeringbahn version and the original 4024 S-Bahn Vorarlberger..... the Vorarlberg map shows 4024 Semmering in the menu, it also shows in the service , but in the end the original one is inserted into the map .... because the PS5 does not support a dual horn via the controller. I already mentioned in the feedback for Vorarlberg


    I am from Prague , Czech republic (member of the EU :|)
     

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    Last edited: Apr 22, 2024
  16. aeronautic237

    aeronautic237 Well-Known Member

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    The keyboard also does not support dual horn. I suspect it is because it is using the pedal on the floor to sound the horn.
     
  17. vendys#6021

    vendys#6021 Well-Known Member

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    I meant dual, meaning that you can't use both versions of the horn via the controller, with Semmering it's already possible, the second horn is via SHIFT

    I tried to completely TSW uninstall it, I also deleted the player's profile and even then the "library" collision is still there ... but when I see how DTG doesn't respond much to feedback ... see Bernina, three months and nothing ... so I'm curious
     
  18. aeronautic237

    aeronautic237 Well-Known Member

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    So do I. Normally, I use spacebar and 'n' for dual horn, but on the Talent on Vorarlberg, 'n' doesn't work. I don't have Semmeringbahn.
     
  19. vendys#6021

    vendys#6021 Well-Known Member

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    Oh, yes ..... but manual on button in cockpit its ok ...
     
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