Can't Finish Certain Timetable San Bernadino Activities.

Discussion in 'TSW Troubleshooting & Issues Discussion' started by trains#2756, Sep 21, 2024.

  1. trains#2756

    trains#2756 New Member

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    Just wanted to know if you can't finish them because you get the message reached end of modeled area or whatever it says for going to far on the tracks that aren't modeled. Played several activities and had this problem. The people that make these need to run them before they put them in the game.
     
  2. fresheruser7066

    fresheruser7066 New Member

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    I put in a bug report about this during TSW3 early access where it routed the freight out of the map. It got supposedly fixed, so they either lied or reintroduced the issue. Timetables being uncompletable because of that show how little beta testing there is… and how bug reports are ignored…
     
  3. yardem

    yardem Well-Known Member

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    Have you checked your switches?
    According to the information in this post it's possible to be taken off route by incorrectly set switches.
     
  4. paul.pavlinovich

    paul.pavlinovich Well-Known Member

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    This is a real issue trains#2756 can you please list the particular services you cannot complete. I have bugged a few (there are only three that I know of) all of them are around Cucamonga where your train is routed up one leg of a wye but there is a gate at the far end and if you try to get to the objective point you leave the playable area. These will likely be addressed in an upcoming patch but only if all of them are known.

    It is not physically possible to run every service when there are hundreds of them over the short time when a route is completed enough to learn of these issues no matter how many beta testers you have.

    fresheruser7066 "they lied" - really mate try being constructive, these issues are per route not something DTG deliberately program in so they can lie to you. It is also difficult to check for.

    Paul
     
  5. fresheruser7066

    fresheruser7066 New Member

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    I simply find it funny that of the two routes which feature San Bernardino, both have basic issues where an objective is set off map. This isn’t an issue that’s “difficult to check for” like SPADs, where so many factors can affect whether it does or doesn’t appear in a service run. The objective is simply placed out of the map, obviously, and every attempt to reach it (unless you’re lucky enough to have the ability to use the mod which removes kill zones) will result in a game over.
    To me it sounds like a communication error between who makes the services and who sets the boundaries, simple as that.
     

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