Correct me if I'm wrong but didn't they said on the game announcement that the add-ons limit will be fixed for tsw3 on playsation ?
They did, but they also said that they found a critical bug that caused crashes, in testing, so it got delayed.
Welcome to the world of the PS5 DlC limit. Every time we think we see a light at the end of the tunnel, it's actually just DTG with a torch with the latest excuse as to why sod all is happenig
To be fair I think they’ve been lying to us again with that DLC manager every time they gave us an excuse
Surely it isn't true that they didn't develop the content manager directly for PS5 (you know, the one console most affected by the limit) and only discovered the issues with the manager when they ported it over to PS5?