Creation Sharing Cooked Pak Not Loading In Game

Discussion in 'PC Editor Discussion' started by josh_the_tech, Nov 21, 2025 at 3:49 PM.

  1. josh_the_tech

    josh_the_tech Active Member

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    So, I've finally managed to get my pak file cooked and packed. I put it in the UserContent folder described in the Mod Manager tutorial pinned (and tried the old DLC folder location for the game) and for the life of me the scenarios I've made will not show up in the game.

    I used to have no problem with them loading and showing in TSW5 using trainsimcz's cooker and packer.

    Has anyone else managed to get their pak files working in game and if so what did you do? Please help!
     
  2. MJCKP

    MJCKP Well-Known Member

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    I don't know if this is the reason, but you could try going to the ModStaging folder in the editor and adding a DLC folder, so instead of

    TrainSimWorldPCEditor\TS2Prototype\Saved\ModStaging\Files\TS2Prototype\Plugins\[Your Plugin]

    it would be

    TrainSimWorldPCEditor\TS2Prototype\Saved\ModStaging\Files\TS2Prototype\Plugins\DLC\[Your Plugin]
     
  3. greggryan2

    greggryan2 Active Member

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    So some things to check

    - Have you defined your scenarios within a content manifest.
    - Are the Scenario Definition assets setup correctly along with the timetable etc having correct route set.
    - Does anything show up in the log at all that could point to anything that could be suspect.

    I don't think i've ever had any issues with scenarios not showing up so can only guess what you may be missing.
     
  4. greggryan2

    greggryan2 Active Member

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    So from my knowladge if their plugin lives in the DLC folder editor side then when it's cooked and paked it should work unless they've missed something and the game doesn't know what route the scenarios are meant to be linked to.

    The mod Staging folder I wouldn't mess with either. The idea of it I believe is someone for the cooked stuff to go for when it's to be paked.
     
  5. josh_the_tech

    josh_the_tech Active Member

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    In order of questions:

    1) Yep, Content Manifest is set up with scenarios defined. Same Content Manifest I was using when it worked in TSW5 with the cooking and packing mod for the editor.

    2) I believe so, they worked before, but I did notice they appeared at the top of the scenario list even though I tried to define them to appear after the original GWE scenarios.

    3) I can't see anything in the log that seems wrong, cooking log is fine. I tried looking at the output log when loading in PIE but there's so much stuff it's hard to see the wood for the trees.
     

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