Tutorial Create Sound Occlusion For Tunnels, Underpasses, Etc.

Discussion in 'PC Editor Discussion' started by emil#3734, May 8, 2024.

  1. emil#3734

    emil#3734 Well-Known Member

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    1. Create a Child Blueprint Class of the below shown one, in your plugin at Audio/Blueprints.
    Name it "BP_SHORTPLUGINNAMEOcclusionBox"
    upload_2024-5-8_16-11-38.png
    2. Move your blueprint in the viewport, and adjust it

    A little bit like that: (Yes, there might be a route I am working on, almost nobody knows about)
    upload_2024-5-8_16-15-57.png

    Do steps 3-5 or 6 or both

    3. Turn apply reverb option off, when the blueprint is selected in the viewport
    upload_2024-5-8_16-23-30.png
    4. Create a "Sound Class Mix", which is found under Sounds -> Mix in the right-click menu, in your content browser, put it in Audio/MixModifier

    Name it "M_SHORTPLUGINNAMEType" (of course replace "Type" with where you are using it, in my case "RailroadCrossing"
    Make sure, that it is selected in your Blueprint, as "Mix Modifier"
    upload_2024-5-8_16-26-29.png
    5. Edit your Mix Modifier

    In my case, it looks like this, but I am still doing experimenting
    upload_2024-5-8_16-31-43.png
    6. Do steps 4-5 but with a "Reverb Effect" found under Sounds -> Effects, and put it in Audio/Reverb, and use a "R" at the beginning of the name, then of course adjust it and apply

    I suck at making tutorials...
     
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